background image

12

Connections

1

5

2

6

3

7

4

Control elements

1

8

3

6

4

5

Preparation of start

1

2

This Carrera DIGITAL 132 vehicle ideally matches the Carrera track 

system scale 1:24. 

1

 + 

2

 Optimally setting up the grinders: 

To ensure proper and continuous driving, slightly fan out the ends 

of the contact brushes 

1

 and bend them towards the track as per 

fig. 

2

. Only the end of the contact brush should have contact to the 

track and may be cut off slightly in case of wear. Dust and abrasion 

should be removed from track material and sliding contacts from 

time to time.

During operation small car parts as spoilers or mirrors may get off or 

brake due to being original detailed parts of the car model. To avoid 

this it is possible to remove them before operation.

Encoding/programming 

of cars to the according 

speed controllers

1

8

3

6

4

5

1

2

1x

3

To encode a car place it on the track and swich on the Control Unit.

Press “Code” button once 

8

, fig. 

1

; the first LED starts to light, 

fig. 

2

. Then push lane-change-button once on the relevant speed 

controller, fig. 

3

. In case the car is equipped with lights they will 

start to flash and the Control Unit´s LEDs 2-4 will light successively. 

Once encoding has been carried out the middle LED lights perma-

nently (fig. 

4

) and the car is allocated to the speed controller.

Note:

 This kind of encoding requires to

 only

 have 

the car

 on the 

racetrack 

which shall be encoded

Starting sequence

2

1

8

3

6

4

5

1

Driving without starting sequence:

Driving without starting sequence:

1. Switch on the Control Unit (ON-OFF)

2. After approx 1 second the central LED lights permanently and a 

brief acoustic signal will sound , fig 

2

3. Place the car/s on the connecting track

4. In this mode the track is cleared without starting light signal; you 

can start immediately.

1

8

3

6

4

5

3

4

6

5

Driving with starting sequence:

With the starting sequence being initiated all displays will be reset.

1. Switch on the Control Unit (ON-OFF)

2. After approx 1 second the central LED lights permanently and a 

brief acoustic signal will sound , fig. 

2

.

3. Then push start button until all LEDs will light, fig. 

4

.

4. Place the car/s on the connecting track, fig. 

5

.

5. Push start button again - the starting sequence is initiated, the 

LEDs are lit and acoustic signals can be heard.

6. With elapse of the starting light procedure (LEDs light individu-

ally) the race is released, fig. 

6

.

7.  False  start:  If  a  car´s  speed  controller  is  actuated  during  the 

starting light phase, this is rated as false start. The vehicle having 

caused the false start will travel a short distance and the LED on 

the relevant car or speed controller will flash. The race will not be 

released and the start has to be repeated.

Points function

2

1

  

1

 

Make sure that the car’s guide keel is located inside the track slot 

and  that  the  double  sliding  contact  is  in  contact  with  the  current 

carrying track.

Place the cars onto the connecting track.

2

  When  changing  lanes,  you  must  keep  the  button  on  the 

speed controller depressed until the car has passed the point.

1

  On/off switch

2

  Switch for fuelling function

3

  Button to start the race / acknowledge programming

4

  Button for Pace Car / termination of programming

5

  Button for setting basic speed

6

  Button for setting braking performance

7

  Button for setting fuel tank capacity

8

  Programming button for cars

General operating information

Some buttons are assigned with different tasks. In order to set a 

function you need to use key combinations. Any programming steps 

can be cancelled with button 

4

 “ESC/PACE CAR″. You will find 

further details in the course of this manual.   

Connections (from left to right):

1

 Connection for Lap Counter 30342

2

 Connection for PC-Unit

3

 Connector 1 for speed controller, speed controller extension set  

  or Wireless-Tower

4

 Connector 2 for speed controller or second Wireless-Tower

5

 Connector 3 for speed controller

6

 Connector 4 for speed controller

7

 Connection for DIGITAL 124 / DIGITAL 132 power supply 

General information on connectors 1-4:

As far as a Wireless Tower is used, it will have to be plugged into 

connector 1. Alternatively a second Wireless Tower can be plugged 

into connector 2. In case only one Wireless Tower is used, connec-

tor 2 will have to be kept empty.

Additional wired speed controllers may be plugged into connectors 

3 and 4. Please note that these will use address 5 and 6 then.

Using the speed controller extension set 30348 it has to be plugged 

into connector 1. The cars´ addresses will be allocated as follows:

•  Speed controller extension set = address 1, 3 and 4

•  connector 2 = address 2

•  connector 3 = address 5

•  connector 4 = address 6

Summary of Contents for 30158 GT ACTION

Page 1: ...Istruzioni per il montaggio e l uso Montage en gebruiksaanwijzing Monterings och bruksanvisning Asennus ja k ytt ohjeet Montajse og bruksanvisning sszeszerel si s haszn lati tmutat Instrukcja obs ugi...

Page 2: ...lag Rakennelmaehdotuksia Strekningsforslag Ki p t si javaslatok Propozycje rozbudowy N vrhy v stavby N vrhy v stavby Propuneri de asamblare Udvidelsesforslag Geni letme nerileri Verpackungsinhalt Cont...

Page 3: ...rs The transformer may no longer be used if it is damaged Only operate the racetrack with a transformer If play is interrupted for longer periods it is recommended to separate the transformer from the...

Page 4: ...ity AU SL G F 1 AU SL G F 2 SL AU G F 3 The Startlight is connected to the Adapter Unit appropriately this can be positioned at any place within the racetrack AU PT F The Position Tower is suitably co...

Page 5: ...ing sequence is initiated the LEDs are lit and acoustic signals can be heard 6 With elapse of the starting light procedure LEDs light individu ally the race is released fig 6 7 False start If a car s...

Page 6: ...ll be maintained unless the car is not being recoded The Pace Car is always displayed with address 8 in combination with the Posi tion Tower Extended Pace Car function After the Pace Car s encoding ha...

Page 7: ...y and the fuel consumption can only be displayed in combination with the Driver Display 30353 and Pit Stop 30356 Refuelling of cars with Pit Lane 30356 and Driver Display 30353 Pit Lane 30356 Driver D...

Page 8: ...correctly Are the track connections faultless Are the racetrack and track slots clean and free of any foreign objects Are the sliding contacts in order and do they make contact with the track slot Ar...

Page 9: ...Stadlbauer Marketing Vertrieb GmbH Rennbahn Allee 1 5412 Puch Salzburg Austria carrera toys com carreraclub com 7 80 12 34 00 06 2012...

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