![Bob's Space Racers DOG POUNDER AIR Operation Manual Download Page 36](http://html.mh-extra.com/html/bobs-space-racers/dog-pounder-air/dog-pounder-air_operation-manual_2781657036.webp)
BOB’S SPACE RACERS®
DOG POUNDER
™
GROUP GAME MANUAL
24
MODULE CHANGES AND UPDATES
When you receive an updated or replacement module it can go into one of several sockets on your Master Relay
Board. If the module does not have a label on it, you can put it in any of the positions other than “Master 2" or
“Player Clock”. These specific sockets are labeled on the master relay board. The master relay board is mounted to
the far left side of your control electronics box. The master relay board has four (4) sockets, labeled from left to right,
“Master 1”, “Master 2", “Player Clock”, and “Spare”.
All of the modules have the same features (other than player clock and master 2). If you receive a player clock or
master 2 module they will be labeled as such. If a module is received it is labeled “Master 1” that means it has a
program update for the game. The master 1 socket has the ability to update the program to the rest of the game.
In order to insert any of the modules you must make certain your game electronics is OFF. You will notice that the
three lights on the edge of the module are out completely. At that point insert the module into the correct position,
removing the old module – if one is there. The module should be inserted so the LED’s (small yellow, red and green
lights) are toward the bottom. It should plug securely into place. That module should be at the same height as the
other modules in place and not at any angle. Now you can apply game power – turn on the circuit breaker or plug it
into the wall. All of the modules should light up, at least the green lights.
When a master 2 module (which keeps track of what time it is) is inserted into a game; the time must be set for your
time zone – go to the Multi-Line LC Display Box with the accounting features. Hold down the two middle buttons (the
“UP” and “DOWN”) on the display. (See ACCOUNTING SYSTEM
in the APPENDIX
for more instructions and a
diagram on this LCD box.) Then turn the key to the “ON” position, it should display “YEAR =” and a value. After
setting the value you want by using the “UP” and “DOWN” buttons PRESS the “ENTER” key.
The four buttons have the following features; the left-hand button is “MODE” as it says in the bottom of the display.
When you press this button it advances to the next option without modifying any settings. The next two buttons are
“UP” and “DOWN”; to change the value of a given setting. When you change the value in the display the setting
does not take until you press the “ENTER” button which is the far right button. If you press the “MODE” button,
instead of “ENTER” you advance to the next location without
changing the option; even though you saw the value
change. You must
press “ENTER” for it to accept the change. The year value is a two digit number from 00 to 99
(this program takes into account the year 2000) and is accurate to the year 2090.
Now, set the month; which is from 01 for January to 12 for December. Press the “ENTER” button after that value is
set correctly. Next set the time; there is no AM or PM value, we use the 24 hour format. If you want 8:00PM the
setting would be 8 + 12 or 20 for the value then press “ENTER”. The next setting is for minute; set the correct
number of minutes and press
“ENTER”. Turn the key back to the “OFF”, and the Multi-Line LCD Box will return to it’s normal accounting function.
If you receive an updated Player Clock module there are no settings for it, when plugged in it will do it’s job.
If you receive a module and it has no label and it is a replacement you will need to do a systems download in order
to get your game’s current program into the replacement module. If you have received an update Master 1, or
program, the module belongs in the Master 1 location and a download needs to take place in order for the rest of the
game to have all the updates.
To download the programs to the rest of the game, with the game power on (locate the game MULTI-LINE LCD unit)
turn the key to the “on” position. The Multi-Line LC Display should read “GAME TYPE “ and a value. (Refer to
OPTION REGISTER SETTING INSTRUCTIONS for complete instructions and diagram) Press the left “MODE”
button, this will cause the LCD screen to advance through the options. With the left button still depressed, press the
far right button (“ENTER”) for at least one (1) second. After two (2) seconds the display will say “DOWNLOADING
UNIT”. Now you can let off of the buttons and turn the key to the “off” position, and the new/replacement module will
download the program to the rest of the modules ensuring no conflicts between any of them.
Summary of Contents for DOG POUNDER AIR
Page 7: ...OWNER S MANUAL ...
Page 12: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL INTRODUCTION ...
Page 18: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 6 INSTALLATION AND SET UP ...
Page 19: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 7 DOG POUNDER GROUP GAME 8 ...
Page 20: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 8 DOG POUNDER GROUP GAME 9 ...
Page 25: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 13 MAINTENANCE ...
Page 27: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 15 SCHEDULED MAINTENANCE ...
Page 30: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 18 TECHNICAL DATA ...
Page 39: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 27 CONTROL BOX CONNECTIONS ...
Page 43: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 31 UNIT RELAY BOARD POPULATED ...
Page 46: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 34 CABINET DRAWINGS HARDWARE PARTS LISTS ...
Page 47: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 35 ...
Page 48: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 36 HAMMOCK HARDWARE ...
Page 49: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 37 HAMMOCK MOUTING ...
Page 50: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 38 HAMMOCK INSTALLATION ...
Page 51: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 39 PLEXI GLASS MOUNTING ...
Page 52: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 40 PARTS LISTING ...
Page 53: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 41 ...
Page 54: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 42 ...
Page 55: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 43 ...
Page 56: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 44 ...
Page 57: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 45 ...
Page 58: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 46 PARTS LISTING ...
Page 59: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 47 DOG HEAD BASE ASSEMBLY ...
Page 60: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 48 PLAYFIELD BASE ASSEMBLY ...
Page 61: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 49 PLAYFIELD BASE ASSEMBLY ...
Page 62: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 50 PLAYFIELD BASE ASSEMBLY ...
Page 63: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 51 PLAYFIELD BASE ASSEMBLY ...
Page 64: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 52 PARTS LISTING ...
Page 65: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 53 ...
Page 66: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 54 ...
Page 67: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 55 ...
Page 68: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 56 ...
Page 69: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 57 ...
Page 70: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 58 AIR COMPRESSOR ...
Page 73: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 61 AIR COMPRESSOR front view ...
Page 74: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 62 APPENDICES ...
Page 75: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL ...
Page 76: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL SOUND SYSTEMS ...
Page 78: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL A ...
Page 79: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL A ...
Page 80: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL A ...
Page 81: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL A ...
Page 82: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL A ...
Page 83: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL B ...
Page 84: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL B ...
Page 85: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL B ...
Page 86: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL B ...
Page 87: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL B ...
Page 88: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL B ...
Page 89: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL B ...
Page 90: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL B ...
Page 91: ...BOB S SPACE RACERS DOG POUNDER GROUP GAME MANUAL 2400 G SERIES MODULES ACCOUNTING SYSTEM ...