22
a. No air pressure.
b. Incorrect air pressure.
c. Trigger not working.
d. Boom valve faulty.
e. Bad connection or broken
wire.
f. Faulty main board.
No air blast out of cannon.
a. Check air line, air compres-
sor. Ensure gauge on air line
input is working.
b. Adjust compressor to output
90 PSI. Adjust game air pres-
sure to 50 – 55 PSI.
c. Check trigger button, wires to
main board. Replace switch
(A5PB7100) by removing bar-
rel from gun, reach inside and
remove right handle. Switch is
then accessible.
d. Check for 12 Volt DC pulse
at boom valve. Replace boom
valve (A5VA7100) if pulse is
present. Check wire continuity
back to main board if no pulse.
e. Check connections from
boom valve and trigger to main
circuit board.
f. Replace main board with
board from another Gen 5 game
if possible to isolate the prob-
lem to the main circuit board.
a. Ticket Pattern or other ticket
dipswitches set wrong.
b. Dirty opto-sensor on ticket
dispenser.
c. Many tickets in memory. If
ticket meter is counting the
tickets coming out, then reset
tickets owed.
d. Faulty ticket dispenser.
e. Main circuit board malfunc-
tion.
Wrong number of tickets dispensed.
a. Check and reset dipswitches
for proper setting.
b. Clean with compressed air or
wipe with isopropyl alcohol on
a cotton swab.
c. Loop tickets and let dispenser
run. Or remove memory chip
from main board. Position U3.
Leave chip out of board and
turn power on game. The game
can run fine with this chip re-
moved.
d. Replace with spare working
dispenser.
e. Replace main board with a
spare Gen 5 board if possible to
isolate the problem to the main
circuit board.
TROUBLESHOOTING GUIDE AND DIAGNOSTIC SECTION