Fly O’Clock
Instruction Manual
5
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1 (716) 866-0054
Game Play
To Start the Game:
1.
Insert coins, tokens, bills or swipe point card (depending on accessories).
2.
Press a JUMP button to start the game; add a second player at this time by pressing the other JUMP button.
3.
Tutorial Round:
A quick tutorial for first-time players will appear on the screen before each game begins.
This tutorial can be skipped by pressing the JUMP button of an active player.
4.
After a countdown, the game will begin.
5.
How to Play:
Press JUMP to direct your red or blue fly around the face of a giant clock. Avoid the electrical
clock hands by jumping over them from one corner of the clock to the next. There are 4 fly “landing areas”
shown in underlined in red in the photos below.
6.
Ticket Fiesta:
In Fly O’Clock, every successful jump equals one minute. Every minute earned will load the
color-coded LED progress bars around the outer clock face. Every 15 jumps/minute, players will activate a
redemption bonus round called the “
Ticket Fiesta
.” During a Ticket Fiesta, the player will be invincible and
able to collect as many tickets as possible by jumping around the clock. A quick countdown signifies when
the bonus round is over.
A Ticket Fiesta will be triggered when a player’s progress bar loads to 3 o’clock, 6
o’clock, and 9 o’clock, respectively.
7.
Game Over:
Any contact with the electrical clock hands will end the game (each player independently).
8.
Winner! 12 O’Clock Mega Ticket Bonus:
Successfully complete all 60 jumps around the clock and earn the
MEGA TICKET BONUS (adjustable in operator settings)