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Autodesk

®

 Mudbox™ 2011 software helps accelerate 

design, sculpting, and approval phases with powerful 
new tools for deforming and posing models, and  
the ability to create high-quality turntables for 
presentations. Moreover, the texture painting toolset 
is significantly extended with image adjustment 
brushes and blend modes for paint layers, while a Vector 
Displacement map extraction method offers new 
possibilities for creating and rendering complex details. 
In addition, with single-click file transfer with Autodesk

®

 

Maya

®

 2011 software; multi-layer PSD exchange with 

Adobe

®

 Photoshop

®

; and support for Windows

®

 7 and 

Mac OS

®

 X 64-bit operating systems, Mudbox 2011 

fits more seamlessly into existing pipelines.

Posing Toolset

 

 

 

 

Quickly and easily deform and pose models to change 
their design, access occluded regions, present them 
for approval, or prepare them for map extraction. 
With tools for quickly creating and editing joints, 
and the ability to import weighted skeletons from 
Autodesk

®

 Maya

®

 2011, Autodesk

®

 3ds Max

®

 2011, 

or Autodesk

®

 Softimage

®

 2011 software, the new 

toolset enables modelers to create and manipulate 
poses as part of the design, sculpting, painting, or 
approval process.

Image Adjustment Brushes

   

 

Selectively edit and manipulate existing paint and 
photo-based layers with new image adjustment brushes: 
Blur, Dodge, Burn, Contrast, Sponge, Hue, Hue Shift, 
and Invert. These brushes enable existing image 
data under the brush to be altered or enhanced—for 
example, color-corrected, brightened, or softened.

Vector Displacements

 

 

 

Extract maps using a new Vector Displacement method 
and represent displacements that do not simply follow 
the normal: for example, forms with appendages, 
undercuts, folds, and bulges, such as a human ear. 
Once extracted, maps can be used to help recreate 
detail at render time in supported renderers, or as 
brush stamps or stencils in Mudbox to sculpt complex 
detail onto meshes in a single stroke. Artists can 
build up a library of commonly-used forms and 
reuse them on models.

After six years of 

professional 3D modeling, 

Mudbox continues to be 

my primary sculpting 

application. No other 

sculpting applications is as 

elegant, focused and easy 

to use as Mudbox. 

— Miguel Ortega

  Digital Domain

The shape of things to come 

 

Autodesk Mudbox 2011 software delivers new tools for 

helping deform and pose models, an extended texture 

painting toolset, and enhanced file transfer with leading  

2D and 3D applications. 

Image courtesy of Milivoj Popovic.

Image courtesy of Jacques Defontaine.

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