background image

Autodesk, FBX, HumanIK, Maya, MotionBuilder, Mudbox, Open Reality, Softimage, and 3ds Max are registered trademarks or trademarks of Autodesk, Inc., 
and/or its subsidiaries and/or affiliates in the USA and/or other countries. Python is a registered trademark of Python Software Foundation. All other 
brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product and services offerings, 
and specifications and pricing at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document.
© 2010 Autodesk, Inc. All rights reserved. 727B1-000000-MZ04

  6

    Nonlinear 3D Editorial

 

The MotionBuilder Story tool is a nonlinear environment that enables you to combine multiple 
media types into a timeline editor. Use the Story tool for pre-visualization and layout, or for 
cinematics; you can easily blend, edit, and sequence tracks composed of animations, cameras, 
digital video, and audio. This toolset also enables you to make camera shot decisions that help 
you to reorder and retime your shots on the fly, similar to traditional nonlinear video editing. 

  7

   3D Application Interoperability 

 

MotionBuilder natively supports the platform-independent Autodesk

®

 FBX

®

 3D interchange 

technology, allowing for the quick and easy exchange of 3D assets and animation data with 
a wide variety of applications: Autodesk

®

 Maya

®

, Autodesk

®

 3ds Max

®

, Autodesk

®

 Softimage

®

and Autodesk

®

 Mudbox™ software. MotionBuilder is also fully integrated with the Autodesk

®

 

HumanIK

®

 middleware solution.

 

8

   Pipeline Integration and Customization

  

Support for the popular Python

®

 scripting language allows facilities to more easily integrate 

MotionBuilder into their production pipeline. Python enables you to automate repetitive 
tasks and extend features by using the intelligent, fully integrated Python editor to develop, 
test, and refine your scripts without leaving the MotionBuilder environment. Meanwhile, 
the Open Reality

®

 software development kit (SDK) can be used to create custom tools and 

features that plug directly into MotionBuilder and extend its functionality. Support for the 
Qt user interface (UI) elements within MotionBuilder enables developers to use an industry- 
standard UI toolkit to help build Open Reality SDK plug-ins. 

 

9

 Autodesk Subscription with Gold Support

 

For an affordable annual fee that lets you plan your budget ahead, Autodesk

®

 Subscription 

with Gold Support for MotionBuilder entitles you to all new upgrade releases and Advantage 
Packs offered during the subscription period, and provides access to knowledgeable support 
experts via telephone or web. In addition, Subscription offers online tools to track and report 
issues, manage licenses, and access to a technical knowledge base and learning resources.

   

Get MotionBuilder 2011 as part of the Autodesk

®

 Entertainment Creation Suites 2011 and  

save. The Suite includes Maya or 3ds Max along with MotionBuilder and Mudbox at a reduced  

 

  price*. Learn more at www.autodesk.com/entertainmentcreationsuites.

District 9. © 2009 TriStar Pictures, Inc. All rights 
reserved. Image courtesy of Image Engine.

Assassin’s Creed II. Image courtesy of Ubisoft.

* Savings based on USD SRP. International pricing may vary.

Reviews: