To manage palette materials
1
Right-click a material in the right-hand pane of the Materials tab (the palette).
2
Click Delete on the shortcut menu to delete the material from the palette. This will also remove the material
from all items in the scene.
3
Click Copy to copy the material to the clipboard. Right-click an empty space in the palette and click Paste
to paste a copy of the material with the same name suffixed with the next number in the list. This process
is useful if you want to test small tweaks to a material.
4
Click Rename to rename the material. You can also select the material and press
F2
to rename it.
5
Click Regenerate Image to regenerate the thumbnail of the material in the palette with the current attributes.
6
Click Select all instances to select the items in the scene which have this particular material assigned to
them.
7
Depending on whether items are selected in the scene and whether the material has been assigned to any
items, there will also be a couple of Apply and Remove items on the shortcut menu. See “
” on page 303 for more details.
8
Click Clear Palette to delete all the materials from the palette and also from all items in the scene.
9
Click Load Palette to load a previously saved palette of materials into the current scene. This will delete any
materials currently in the palette. The standard File Open dialog box will appear, allowing you to browse
to an NWP file.
10
Click Append Palette to load a palette from an NWP file, while keeping all the existing materials in the
current palette. Any materials that are duplicated will be renamed with the .nwp file as an extension.
11
Click Merge Palette to merge a palette from an NWP file into the current scene. This is like appending, but
instead of adding and renaming any duplicate materials, merging will overwrite existing materials of the
same name.
12
Click Save Palette As to save your current palette of materials into a Autodesk Navisworks Palette (.nwp)
file. If you save the current scene using the usual File
➤
Save method into an .nwf or .nwd file, the palette
will be saved too, but the independent .nwp file is useful if you want to transfer materials you've made in
one scene into other scenes.
NOTE
If you publish an .nwd file, using the File
➤
Publish command a _Presenter_Maps folder will be created
along with the NWD file. This folder will contain any materials that are not contained in Presenter Runtime, which
is used by both Autodesk Navisworks Manage 2010 and Autodesk Navisworks Freedom 2010, to view materials.
13
Click Edit, or simply double-click a material to open the Material Editor dialog box, allowing you to edit its
parameters. See “
” on page 306 for more information.
Edit Presenter Materials
Installed archive materials cannot be edited whilst they are in the archives, but you can edit materials in the
scene's palette. Edited materials will be saved with the Autodesk Navisworks model in an NWD or NWF file, or
in an NWP palette file, or they can be added to your user archive, called My Materials.
To edit a material, double-click it in the palette, or right-click it and click Edit on the shortcut menu. The Material
Editor dialog will appear, which will vary for different types of material. You can't add or remove parameters on
a material - merely edit those existing, so it is important to use the right type of material template for the material
you want to edit. The dialog box for the Breeze Block procedural texture is shown below and this will be used
as an example of how to edit a material.
306 | Chapter 14 Create Photorealistic Visualizations
Summary of Contents for 507B1-90A211-1301 - NavisWorks Manage 2010
Page 1: ...Autodesk Navisworks Manage 2010 User Guide March 2009 ...
Page 12: ...xii Contents ...
Page 14: ...2 Part 1 Welcome to Autodesk Navisworks Manage 2010 ...
Page 64: ...52 Chapter 3 Installation ...
Page 97: ...Get a Whole Project View 85 ...
Page 98: ...86 Part 2 Get a Whole Project View ...
Page 136: ...124 Chapter 5 Work with Files ...
Page 178: ...To toggle ViewCube Click View Head Up Display ViewCube 166 Chapter 6 Explore Your Model ...
Page 262: ...250 Chapter 9 Use Viewpoints and Sectioning Modes ...
Page 270: ...258 Chapter 11 Work Within a Team ...
Page 282: ...270 Chapter 12 Share Data ...
Page 346: ...334 Chapter 14 Create Photorealistic Visualizations ...
Page 460: ...448 Chapter 17 Autodesk Navisworks Reference ...
Page 466: ...454 Glossary ...