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©2018 AMIGO Spiel + Freizeit GmbH. No Thanks! is a trademark of AMIGO Games Inc., 
Round Rock, TX 78664. Item # 18414 V1-0918

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GAME DESIGN COUNCIL

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If you have questions on these rules or on any of our products, please call us at 

844-962-6446

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We’ll do our best to help you.

From time to time, we ask our customers to review games for us and 

give comments on the gameplay, packaging styles, and other attributes 

in return for free games. If you’re interested in helping us, please visit 

www.amigo.games/contactus to sign up or send an email to 

[email protected] with “Game Design Council” in the subject line.

If you’d like to sign up for our email newsletter so you can learn about 

our other games, please visit www. amigo.games/newsletter.

It’s a good idea to try to hold onto counters – they help your score at 

the end of the game and they keep you from taking cards you don’t 

want to take when you run out of counters.
If a card that you need for a series has a high number, you may want 

to let it go around a few times before you take it so that the other 

players put counters onto it before you take it. Even if one of the 

other players takes it, s/he may be adding a lot of points to his/her 

score (which helps you).
Pay attention to which players are running low on counters – they 

may be forced to take a card that you want when they run out.

Summary of Contents for NO Thanks!

Page 1: ...8andup thecomponentslistedinredareachoking hazard Pleasetakespecialcaretokeepthesecomponentsawayfromyoungchildren Shuffle the cards thoroughly and put nine cards back into the box without looking at them These cards will not be used Place the rest of the cards face down to form a stack Give a supply of counters to each player based on the number of people playing For 3 5 players give 11 counters f...

Page 2: ...ve high numbers play will go around and around you ll get multiple chances to put a counter onto the card before you or someone else takes it When you take a card put it face up in front of you on the table and add the counters on the card to your supply of counters Every time you take a card re start play by flipping over the top card from the stack You can then either take that card or put a cou...

Page 3: ...that form a series place them face up so that they overlap but so that players can still see the numbers in the corners of the cards WINNING THE GAME The game ends when the stack is gone and there are no cards left to collect Add up the points on all the cards you took only count the lowest card in a series then subtract the number of counters you have The player with the lowest total wins In this...

Page 4: ... amigo games with Game Design Council in the subject line If you d like to sign up for our email newsletter so you can learn about our other games please visit www amigo games newsletter It s a good idea to try to hold onto counters they help your score at the end of the game and they keep you from taking cards you don t want to take when you run out of counters If a card that you need for a serie...

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