247
EXTENDING FIREWORKS
Objects within Fireworks documents
Las
t
up
d
a
ted
12/8/2009
Sharpen More object
Unsharp Mask object
EffectList object
The following table lists the properties of the EffectList object, along with their data types and, where appropriate,
acceptable values and notes.
Element object
Element is an abstract or base class; nothing of class Element ever exists. However, it is useful for simplifying the other
class descriptions. Read-only properties are marked with a bullet (•).
Property
Data type
Notes
EffectMoaID
string
"{1f2f2591-9db7-11d1-8cad00a024cdc039}"
EffectIsVisible
Boolean
If set to
false
, the effect is included but temporarily hidden.
The default value is
true
.
Property
Data type
Notes
EffectMoaID
string
"{f1cfce44-718e-11d1-8c8200a024cdc039}"
EffectIsVisible
Boolean
If set to
false
, the effect is included but temporarily hidden.
The default value is
true
.
unsharp_mask_amount
integer
1 to 500
unsharp_mask_radius
float
0.1 to 250
unsharp_mask_threshold
integer
0 to 255
Property
Data type
Notes
category
string
Specifies which subheading in the Effects panel to use.
effects
array
Array of Effect objects (for more information, see “
Effect object
”
on page
241).
name
string
The name that appears in the Effects panel.
Property
Data type
Notes
blendMode
string
Acceptable values are
"normal"
,
"multiply"
,
"screen"
,
"darken"
,
"lighten"
,
"difference"
,
"hue"
,
"saturation"
,
"color"
,
"luminosity"
,
"invert"
,
"tint"
, and
"erase"
.
customData
struct
Assign any objects (array, integer, string, and so on).
effectList
object
EffectList object (for more information, see “
EffectList object
”
on page
247).