8
PROGRAM
Play
①
DMX
Receive
Slave
Receive
Sequence
Music
Slave
Receive
1,2,3
Master
/
Alone
Master
/
Alone
DMX
Receive
Choose
slave
position
Run
Sequence
Music
mode
Select
Chase
②
Chase
Part
1
Chase
Part
2
Chase
Part
3
Chase
1
~
8
Chase
1
Chase
1
~
8
Chase
2
Chase
1
~
8
Chase
3
Select
and
run
auto
program
Edit
Chase
②
Chase
1
:
Chase
8
Chase
Test
Step
01
Step
64
=SCxxx
=SCxxx
Test
Beginning
scene
Ending
scene
Edit
Scenes
②
Edit
Scene
001
~
Edit
Scene
250
Pan,Tilt,……
‐‐
Fade
Time
‐‐
‐‐
Secne
Time
‐‐
External
Input
=xxx
=xxx
=xxx
Input
manual
scene
Modify
manually
fading
time
Modify
manually
scene
time
Input
scene
from
exterior
controller
Scenes
Record
ScXX=>ScXX
Auto
Input
scenes
5.
DMX
connection
and
DMX
protocol
5.1
DMX
addressing:
5.1.1
The
device
is
controlled
by
universal
DMX
512
protocol,
DMX
address
is
the
start
channel
used
to
receive
instructions
from
the
external
controller.
For
independent
control,
each
fixture
must
be
assigned
its
unique
address
control
channels.
For
example,
this
device
has
four
channel
modes:
23/25/14/16,
if
we
set
the
mode
at
standard
23
channels
mode,
and
there
are
several
models
need
to
be
independently
controlled,
we
just
simply
address
first
fixture
at
1,
and
second
fixture
at
24,
third
one
at
47,
etc.
If
the
devices
have
the
same
address,
they
will
behave
synchronically.
DMX
addressing
is
limited,
don’t
set
the
address
so
high
that
without
enough
control
channels
for
the
fixtures.
Display
is
flashing
when
no
DMX
signal
is
received.
5.1.2
This
device
is
equipped
with
3
‐
pins
DMX
in
and
out
sockets
only.
Pin
1
=
GND
Pin
2
=
Signal
(
‐
)
Pin
3
=
Signal
(+)
5.1.3
The
termination
is
prepared
by
soldering
a
120
Ω
resistor
between
pins
2
and
3.