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gen4-uLCD-XXPT - GETTING STARTED MANUAL
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APPLICATION NOTES
App Note
Title
Description
Supported
Environment
Designer
Getting Started
- First Project
This application note shows how to
create a new project using the
Designer Environment. It also
introduces the basics of 4DGL (4D
Graphics Language).
Designer
ViSi Getting
Started - First
Project for
Picaso and
Diablo16
This application note shows how to
create a new project using the ViSi
Environment. It also introduces the
basics of 4DGL (4D Graphics
Language and the basic use of the
WYSIWYG (What-You-See-Is-
What-You-Get) screen.
ViSi
ViSi-Genie
Getting Started
- First Project
for Picaso
Display
Modules
The simple project developed in this
application note demonstrates basic
touch functionality and object
interaction using the ViSi-Genie
Environment. The project illustrates
how input objects are configured to
send messages to an external host
controller and how these messages
are interpreted.
ViSi-Genie
Serial Picaso
Getting Started
- The SPE
Application
This application note shows how to
configure a 4D display to act as a
serial slave and how to use the
Serial Commander (one of the
several tools available in Workshop)
to send commands to the display.
This knowledge will then allow the
user to properly program any
external host controller for the
display module.
Serial