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ZKBot-D1
User Manual
P a g e
| 15
Copyright©2022 ZKTECO CO., LTD. All rights reserved.
1.
[Special area] > [NEW]:
Click on the map with the
Left Mouse Button
to draw polygons at will. After
completion, the naming box of the area will pop up to define the area and speed.
2.
[Special area] > [MODIFY]:
Adjust the edited speed area, click the speed area that needs to be edited,
then the color of the area will change (the lines around the selected area will become thicker and turn
red), then pull the line to change the area size adjustment.
3.
[Special area] > [AREA LIST]:
After clicking, the edited area list will pop up on the right side of the page.
You can redefine the speed and name of the area in the area list and delete the area.
4.
[Special area] > [CLEAR ALL]:
Refers to the special area that can clear all edits with one click.
Note:
To save your changes, click the
Save
button.
4.2.6.
Modify Map
The premise of editing the map:
If an obstacle is missed during the scanning process, or the map has
changed after the scanning is complete, and the change is minor, you can edit the map using the edit map
feature. It is recommended to rescan the map if the map is too different from the actual environment.
1.
[Modify map] > [SAVE]:
Changes to the map on this page must be saved before they take effect.
2.
[Modify map] > [CLEAR ALL]:
Clear drawn polygons.
3.
Drop-down Menu:
Different map area types can be selected.
1)
[Modify map] > [Empty area]:
Remove noise (For example: The noise left by pedestrians walking
on the map during the scanning of the map and temporary obstacles, etc.), and do not remove real
obstacles as noise.
2)
[Modify map] > [Blocked area]:
Some real fixed obstacles may not be scanned very clearly when
building the map, so you need to manually draw obstacles on the map (Note that the drawn
obstacles must match the obstacles that the real laser can scan).
3)
[Modify map] > [Unknown area]:
Some frequently changing feature points need to be drawn as
unknown areas (For example: The flow area of people outside the glass wall where robots will not
walk).