Patching
After powering your console for the first time, or after resetting the console, or after a software update, there will be no
fixtures patched. This means your channel faders will not be controlling your rig, as currently the console does not
know what fixtures you may have.
The “patching” process is therefore a required to tell your console about the devices, known as “fixtures”, being used
in your lighting rig. From this information, ZerOS will be able to provide you the controls required on-screen (and on
the fixture encoder wheels) to control all the functions, known as “parameters”, of these fixtures.
When FLX S is first plugged into a lighting rig, “RigSync” will set it up
automatically and continue working in the background to ensure FLX S
and your rig are always synchronised and problem free. RigSync
removes the need to understand DMX (if your fixtures support “RDM”).
This feature is also available on FLX, but must be enabled first within
Setup.
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