User Instructions
Zero88 Lighting Ltd. reserves the right to make changes to the equipment described in this manual without prior notice.
This equipment is designed for professional stage lighting control, and is unsuitable for any other purpose. It should be used by, or under the supervision of, appropriately qualified or trained
persons only. Servicing of this equipment should be attempted by suitably qualified persons only. E & OE
Tel: +44 (0) 1633 838088
U.K. Email:
Fax: +44 (0) 1633 867880
Zero 88 Lighting Ltd.
Doc. No. IM7649 Issue 3 August 2005
Stock No: 7387200
Page 2 of 3
ASCII Commands for Area Control
Command PM
Play Memory
This message plays a memory in an area.
The syntax is:
@PMxx:Axx:Fxx<cr>
PMxx defines the Memory Number 00 to 12. Memory 00 is OFF.
Axx defines the Area Number 00 to 10. Area 00 is all areas.
Fxx defines the Fade Time 00 to 60 in seconds. Fade Time 00 tells
the dimmer to use the stored fade time instead.
Command PS
Play Sequence
This message plays a sequence in an area.
The syntax is:
@PSxx:Axx<cr>
PSxx defines the Sequence Number 00 to 03. Sequence 00 is OFF.
Axx defines the Area Number 00 to 10. Area 00 is all areas.
Command SM
Save Memory
This message saves the current levels to a memory in an area.
The syntax is:
@SMxx:Axx:Fxx<cr>
SMxx defines the Memory Number 01 to 12.
Axx defines the Area Number 00 to 10. Area 00 is all areas.
Fxx defines the Fade Time 00 to 60 (in seconds) to be stored with
the memory. Fade Time 00 tells the dimmer not to alter the existing
fade time stored with the memory.
Command RM
Request Current Memory
This message requests the current memory number in an area.
The syntax is:
@RMxx<cr>
RMxx defines the Area Number 01 to 10.
Command RE
Report Current Memory
This message reports the current memory number in an area.
The syntax is:
@RExx:Axx<cr>
RExx defines the Memory Number 00 to 12. Memory 00 is off.
Axx defines the Area Number 01 to 10.
Command RS
Request Current Sequence
This message requests the current sequence number in an area.
The syntax is:
@RSxx<cr>
RSxx defines the Area Number 01 to 10.
Command RQ
Report Current Sequence
This message reports the current sequence number in an area.
The syntax is:
@RQxx:Axx<cr>
RQxx defines the Sequence Number 01 to 03.
Axx defines the Area Number 01 to 10.
Command SC
Set Channel Level
This message sets the level of a channel in an area.
The syntax is:
@SCxx:Axx:Lxx<cr>
SCxx defines the Channel Number 00 to 24 (or number of channels
on the biggest dimmer on the network). Channel 00 is all channels in
the Area.
Axx defines the Area Number, 00 to 10. Area 00 is all areas.
Lxx defines the Level 00 to 99 in %, and FF for FULL (100%).
Command RC
Request Channel Level
This message requests the level of a channel in an area.
The syntax is:
@RCxx:Axx<cr>
RCxx defines the Channel Number 01 to 24 (or number of channels
on the biggest dimmer on the network).
Axx defines the Area Number 01 to 10.
Command RL
Report Channel Level
This message reports the current level of a channel in an area.
The syntax is:
@RLxx:Axx:Lxx<cr>
RLxx defines the Channel Number 01 to 24 (or number of channels
on the biggest dimmer on the network).
Axx defines the Area Number 01 to 10.
Lxx defines the Level 00 to 99 in %, and FF for FULL (100%).
Command AR
Area Raise
This message raises the output levels in an area by the given
percentage.
The syntax is:
@ARxx:Lxx<cr>
ARxx defines the Area Number 00 to 10. Area 00 is all areas.
Lxx defines the Percentage increase 00 to 99 in %, and FF for
100%.
Command AL
Area Lower
This message lowers the output levels in an area by the given
percentage.
The syntax is:
@ALxx:Lxx<cr>
ALxx defines the Area Number 00 to 10. Area 00 is all areas.
Lxx defines the Percentage decrease 00 to 99 in %, and FF for
100%.
Note on Raise/Lower:
Only channels which have non-zero levels in the current memory will
respond to Raise/Lower commands. Channels with no current
memory will not respond.