The INTERNAL voice memory is a RAM (Random Access
Memory) area which initially contains 64 more voices that you
can use "as-is" or edit to create variations or totally new voices.
Voices in the INTERNAL memory can also be moved around
and stored in different INTERNAL memory locations, or new
voices can be loaded from an external memory card. The initial
factory-set INTERNAL voices can be restored at any time by
using the "Factory Voice Restore" function described on page
45 of the Feature Reference manual. The INTERNAL voice
memory is represented on the display by the letter "I".
For example, INTERNAL bank 4,
voice number 2 looks like this...
The CARD memory is an optional Yamaha MCD64 or MCD32
Memory Card (or pre-programmed voice card) plugged into the
SY35 CARD slot on the rear panel. Memory cards are conve-
nient for external storage and transportation of voices you or
others create. You can also store sets of related voices on dif-
ferent memory cards. An MCD32 Memory Card allows storage
of up to 64 voices. An MCD64 Memory Card holds two banks of
64 voices each — a total of 128 voices per card. The CARD voice
memory is represented on the display by the letter "C".
For example, CARD bank 3,
voice number 3 looks like this ...
A properly formatted Yamaha MCD32 or MCD64 memory card
(or an appropriate pre-programmed voice card) must be inserted
in the rear-panel CARD slot before the CARD memory can be
selected. If no memory card is present, the "Card not ready!"
display will appear when you attempt to select the card voice
memory.
The SY35 has been designed to allow overlapping voice selection. That is, if you
select a new voice while holding notes on the keyboard, the held notes will con-
tinue playing the previous voice while subsequently played notes will use the
new voice.
Overlapping Voice
Selection
Although the primary reason for this feature is to allow smooth
switching between voices without unnatural sound cutoff or
gaps, it is actually possible to play several voices at once by
holding a note or two, selecting a new voice, holding a couple
more notes, selecting a second new voice, and so on.
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