PSR-A5000 Reference Manual
45
2
Vo
ic
es
Editable Parameters in the Voice Edit display
Common 1
Volume
Adjusts the volume of the currently edited Voice.
Velocity Limit
Low
Determines the lowest/highest velocity value for
your performance. When a value played on the
keyboard is lower/higher than the value set here,
the value input to the tone generator is converted
to the value set. This does not affect the velocities
of transmitting MIDI notes.
High
Touch
Sensitivity
Depth
Adjusts the touch sensitivity (velocity sensitivity), or how greatly the volume responds to
your playing strength.
•
Depth:
Determines the velocity sensitivity, or how much the level of the Voice changes in
response to your playing strength (velocity).
•
Offset:
Determines the amount by which received velocities are adjusted for the actual
velocity effect.
Offset
Part Octave
Right
Shifts the octave range of the edited Voice up or down in octaves. When the edited Voice is
used as any of the Right 1–3 parts, the Right 1/Right 2/Right 3 parameter is available; when
the edited Voice is used as the Left part, the Left parameter is available.
Left
Panel Sustain
Determines the sustain level applied to the edited Voice when the [SUSTAIN] button on the panel is turned on.
Kbd Harmony/
Arpeggio
Basically the same as in the display called up via [MENU]
[Kbd Harmony/Arp], except that
(Setting) is
located at a different position. Refer to the Owner’s Manual and “Making Detailed Settings for Harmony/Arpeg-
gio” on
.
0
64
127
64
127
Actual Velocity for
tone generator
Velocity Limit Low/High
Received Velocity
(Actual KeyOn speed)
Low
High
0
64
127
64
127
0
64
127
64
127
Actual Velocity for
tone generator
Depth = 127 (twice)
Depth = 64 (normal)
Depth = 32 (half)
Depth = 0
Touch Sensitivity Depth
Changes to velocity curve according to
Velocity Depth (with Offset set to 64)
Received Velocity
(Actual KeyOn speed)
Touch Sensitivity Offset
Changes to velocity curve according
to Velocity
Actual Velocity for
tone generator
Received Velocity
(Actual KeyOn speed)
Offset = 96 (+64)
Offset = 127 (+127)
Offset = 64 (normal)
Offset = 32 (-64)
Offset = 0 (-127)
Depends
on offset
Depends
on offset