Auto Scene Memory Update
169
01V96 Version 2—Owner’s Manual
Scene Memories
15
G
PATCH LINK INPUT
This indicates the Input Patch library number that is linked to each scene. When you
store a scene, the number of the input patch that was most recently recalled or stored
will automatically be linked with that scene. When you recall that scene, this library
number will also be automatically recalled. You can also move the cursor to the param-
eter boxes and change the library numbers.
H
PATCH LINK OUTPUT
This indicates the Output Patch library number that is linked to each scene. When you
store a scene, the number of the output patch that was most recently recalled or stored
will automatically be linked with that scene. When you recall that scene, this library
number will also be automatically recalled. You can also move the cursor to the param-
eter boxes and change the library numbers.
Auto Scene Memory Update
If the Scene MEM Auto Update check box on the Setup | Prefer1 page (see page 230) is
turned on, parameter edits are stored automatically in a
Shadow memory
, which is avail-
able for each Scene. This is called the
Auto Update function
.
If the Auto Update function is enabled, parameter edits made after the Scene was recalled
are stored in the Scene’s Shadow memory. When you again recall the Scene, the contents of
the Original and Shadow memories are recalled alternately.
Therefore,
even after you recall the Original Scene memory, you can recall the edited
version from Shadow memory to restore the most recent edits
.
If the “EDIT” indicator appears at the top of the display, the edited version from Shadow
memory has been recalled.
If a Shadow memory is recalled, the edited version is stored when you store the Scene. (The
contents of the Original and Shadow memories then become identical.)
Display
Edit indicator
Original Scene
Shadow memory
Содержание O1V96
Страница 1: ...E Owner s Manual Keep This Manual For Future Reference ...
Страница 46: ...46 Chapter 4 Connections and Setup 01V96 Version 2 Owner s Manual ...
Страница 96: ...96 Chapter 7 Input Channels 01V96 Version 2 Owner s Manual ...
Страница 108: ...108 Chapter 8 Bus Outs 01V96 Version 2 Owner s Manual ...
Страница 130: ...130 Chapter 10 Input Output Patching 01V96 Version 2 Owner s Manual ...
Страница 148: ...148 Chapter 12 Surround Pan 01V96 Version 2 Owner s Manual ...
Страница 164: ...164 Chapter 14 Internal Effects 01V96 Version 2 Owner s Manual ...
Страница 188: ...188 Chapter 16 Libraries 01V96 Version 2 Owner s Manual ...
Страница 228: ...228 Chapter 18 MIDI 01V96 Version 2 Owner s Manual ...
Страница 325: ...01V96 Block Diagram ...