RECORDING THE KEYBOARDS BY OVERDUBBING
Now that the recording of the rhythm guitar on track 3
has been ping-ponged onto track 4, this track is free for
recording the keyboards.
RECORDING THE LEAD GUITAR BY OVERDUBBING
Just like with the keyboards, the lead guitar can be
recorded on track 2. Both the keyboards and the lead
guitar can be positioned Left and Right with the PAN
controls during mixdown. Since delay and chorus effects
will be added separately in stereo during mixdown, dis-
tortion and compression effects added in mono should
be done during this stage.
RECORDING THE
VOCALS
BY OVERDUBBING
Vocals will be recorded on track 1 (because we need
microphone input capability). Just like with the drums,
vocal recording should be monitored through the
headphones.
2 7
PUNCH-IN/PUNCH-OUT
Now let’s explain the punch-in/punch-out technique.
Mastering it will allow you to re-record even the smallest
segment on a track without disturbing the rest of the
track, or the other tracks.
When all the tracks are playing back, press the REC
switch to start the tape, "punch in" at the starting point
of the section to be redone (set the RECORD SELECT
switch of the track to be redone to the REC position for
the new recording), and then "punch out" (return the
RECORD SELECT switch of the track to the "OFF" posi-
tion). With this technique, it’s also possible to insert a
lead solo into an empty section of the vocal track.
However, this sort of operation requires a blank section
of tape on a track.
NOTE:
The RECORD SELECT switches of the MT2X can
be operated by the optional FS-1 Foot Switch.
The RECORD SELECT switch for the track to be
redone must be set, and then it can be the foot
can be used to "punch in" and "punch out".
Let’s show you how "punch-in/punch-out" works. As
an example, we’ll explain how to re-do a segment of the
vocal recorded on track 1.