background image

Troubleshooting

Power does not come on.

F

F

DidFyouFproperlyFplugFtheFpowerFadaptorFintoFanFappropriateFACFoutlet?

F

F

DidFyouFfirmlyFandFsecurelyFconnectFtheFpowerFplug?

No sound.

F

F

DidFyouFturnFonFtheFpoweredFspeakerForFtheFpowerFamp?

F

F

DidFyouFproperlyFconnectFtheFmicrophones,FexternalFdevices,FandFspeakers?

F

F

AreFanyFconnectingFcablesFshortedForFdamaged?

F

F

HaveFtheF[GAIN]FknobsFandF[LEVEL]FknobsFofFallFrelevantFchannelsFasFwellFasFtheF[STEREOFLEVEL]F
knobFbeenFsetFtoFappropriateFlevels?

F

F

AreFtheF[PAD]FswitchesFturnedFonF(

O

)?

Turn the switch off (

N

). If the volume of sound source is too soft, turning on the switch may result in 

no audible sound.

F

F

IsFtheF[STEREOFMUTE]FswitchFturnedFonF(

O

)?FF(

)

If the switch is turned on (

O

), the sound is not output from the [MONITOR OUT] jack/[PHONES] 

jack, since this mutes the sound of the stereo bus.

Sound is faint, distorted, or noisy.

F

F

AreFtheF[PEAK]FLEDsFlit?

Lower the [GAIN] knobs of all relevant channels, or turn on (

O

) the [PAD] switches.

F

F

AreFtheF[GAIN]FknobsFandF[LEVEL]FknobsFofFallFrelevantFchannels,FandFtheF[STEREOFLEVEL]FknobF
setFtooFhigh?

F

F

AreFtheF“PEAK”F(red)FlampsFofFtheFlevelFmeterFlit?

Set the [LEVEL] knobs of all relevant channels and the [STEREO LEVEL] knob to appropriate lev-
els.

F

F

IsFtheFvolumeFfromFtheFconnectedFdeviceFtooFloud?

Lower the volume of the connected device.

F

F

IsFtheF[TOFMON

N

/TOFST

O

]FswitchFsetFtoF[TOFST

O

]?FF(

)

If you set the switch to [TO ST

O

] when you use the DAW software, a loop may be produced 

depending on the setting of DAW software, possibly resulting in feedback. When recording while 
listening to the sound via a computer, be sure to set the switch to [TO MON

N

].

The sound of vocals and speech isn’t clear enough.

F

F

TurnFonF(

O

)FtheF[HPF]Fswitches.

The sound becomes clearer.

F

F

AdjustFtheFequalizerFknobsF(example:FlowerFtheF[LOW]Fknobs,FraiseFtheF[HIGH]Fknobs).

No effect is applied

FF(

)

F

F

DidFyouFturnFonF(

O

)FtheF[FXFON]Fswitch?

F

F

DidFyouFsetFtheF[FXFRTNFLEVEL]FknobFtoFanFappropriateFlevel?

F

F

AreFtheF[LEVEL]FknobsFandF[FX]FknobsFofFallFrelevantFchannelsFraisedFenough?

General Specifications

Frequency Response

Input to STEREO OUT

+0.5 dB/-1.0 dB (20 Hz to 48 kHz), refer to the nominal output level @ 1 kHz, GAIN knob: 

Min

Total Harmonic 

Distortion(THD+N)

Input to STEREO OUT

0.02 % @ +14 dBu (20 Hz to 20 kHz), GAIN knob: Min 

0.003 % @ +24 dBu (1 kHz), GAIN knob: Min

Hum & Noise *1 

(20 Hz to 20 kHz)

Equivalent Input Noise

-128 dBu (Mono Input Channel, Rs: 150 Ω, GAIN knob: Max)

Residual Output Noise

-102 dBu (STEREO OUT, STEREO LEVEL knob: Min)

Crosstalk (1 kHz) *2

-83 dB

Input Channels

10 channels; Mono [MIC/LINE]: 4, Stereo [LINE]: 3

Output Channels

STEREO OUT: 2, PHONES: 1, MONITOR OUT: 1, AUX (FX) SEND: 1

Bus

Stereo: 1, AUX (FX): 1

Input Channel 

Function

PAD

CH 1 – CH 4

26 dB

HPF

CH 1 – CH 4

80 Hz, 12 dB/oct

COMP

CH 1 – CH 2

1-knob compressor  

Threshold: +22 dBu to -8 dBu, Ratio: 1:1 to 4:1,  

Output level: 0 dB to 7 dB, Attack time: approx. 25 msec,  

Release time: approx. 300 msec

EQ

CH 1 – CH 9/10

HIGH: Gain: +15 dB/-15 dB, Frequency: 10 kHz shelving

CH 1 – CH 4

MID: Gain: +15 dB/-15 dB, Frequency: 2.5 kHz peaking

CH 1 – CH 9/10

LOW: Gain: +15 dB/-15 dB, Frequency: 100 Hz shelving

PEAK LED

CH 1 – CH 4

LED turns on when post EQ signal reaches 3 dB below clipping 

(+17 dBu)

Level Meter

Post STEREO LEVEL 

Knob

2x7 -segment LED meter [PEAK (+17), +10, +6, 0, -6, -10, -20 dB]

Internal Digital 

Effects 

(MG10XU Only)

SPX Algorithm

24 programs

USB Audio 

(MG10XU Only)

2 IN / 2 OUT

USB Audio Class 2.0 compliant  

Sampling Frequency: Max 192 kHz, Bit Depth: 24-bit

Phantom Power Voltage

+48 V

Power Supply Adaptor

PA-10 ( AC 38 VCT, 0.62 A, Cable length = 3.6 m), or equivalent recommended by 

Yamaha

Power Consumption

22.9 W

Dimensions (W×H×D)

244 mm×71 mm×294 mm (9.6"x 2.8"x 11.6")

Net Weight

MG10XU: 2.1 kg (4.6 lbs.), MG10: 1.9 kg (4.1 lbs.)

Optional Accessory

Mic Stand Adaptor: BMS-10A

Operating Temperature

0 to +40 °C

*1 Noise is measured with A-weighting filter.  *2 Crosstalk is measured with 1 kHz band pass filter.
Specifications and descriptions in this owner’s manual are for information purposes only. Yamaha Corporation reserves the right to modify 

products or specifications at any time without prior notice. Since specifications, equipment, and options may not be the same in every locale, 

please check with your Yamaha dealer.

Mounting to a Microphone Stand

The unit can be mounted onto a microphone stand as illustrated 
at right, by using the optionally available Yamaha BMS-10A 
microphone stand adaptor. For instructions on mounting, refer to 
the BMS-10A Owner’s Manual.

0 dBu = 0.775 Vrms Output impedance of signal generator (Rs) = 150 Ω
All level knobs are nominal if not specified.

Welcome

Thank you for purchasing the Yamaha MG10XU/MG10 Mixing Console.
Please read this manual thoroughly to get the most out of the product and ensure long-term, 
trouble-free use. After reading this manual, keep it readily available for future reference.

•  In this manual, “

” is used to indicate contents unique to the MG10XU and “

” is used to 

indicate contents unique to the MG10. The contents are common if those logos are not indicated.

•  In this manual, all panel illustrations show the MG10XU panel, unless otherwise specified.
•  The illustrations as shown in this manual are for instructional purposes only, and may appear somewhat 

different from those on your device.

•  Steinberg and Cubase are registered trademarks of Steinberg Media Technologies GmbH.
•  The company names and product names in this manual are the trademarks or registered trademarks of 

their respective companies.

Included Accessories

•  AC power adapter
•  Precautions: Please read this thoroughly before using the product. Warranty information for Europe is 

also included in this leaflet.

•  Technical Specifications (English only): Includes block diagram, dimensions, general specifications, 

and input/output characteristics. 

•  Cubase AI Download Information (MG10XU only): Contains the access code necessary for download-

ing the Steinberg DAW software “Cubase AI.” Visit the following Yamaha website for downloading and 
installing Cubase AI, and information on making necessary settings.  
http://www.yamahaproaudio.com/mg_xu/

•  Owner’s manual (this leaflet)

EN

ZG97380

MIXING CONSOLE

Owner’s Manual

If there is no sound:

•  Are the [PAD] switches turned on (

O

)? Turn the switches off (

N

). 

•  Are the [GAIN] knobs raised enough?
•  Raise the volume of the connected instruments or audio devices.

If the sound is distorted:

•  Are the [PAD] switches turned off (

N

)? Turn the switches on (

O

).

•  Are the [GAIN] knobs raised too high? Turn the knobs to the left to lower the volume.
•  Lower the volume of the connected instruments or audio devices.

Applying Effects 

The MG10XU features high-quality built-in signal processing effects that are in the same 
league as our famed SPX effect processor series. Applying effects (as described below) 
allows you to simulate the acoustics of different performance environments.

5

4

3

Effect program list

1, 2

1

Turn the [PROGRAM] knob to select a desired effect program number from the 
effect program list.

The currently selected effect program number flashes on the display.

NOTE

  For details about the effect programs, refer to the “Effect Programs” list below.

Press the [PROGRAM] knob to actually select it.

The desired effect program is selected.

Turn on (

O

) the [FX ON] switch.

Set the [FX RTN LEVEL] knob to the “

L

” position.

Turn the [FX] knob of the channel to which you want to apply the effect to 
adjust the effect amount.

Effect Programs

No.

Program

Parameter

Description

1 REV HALL 1

Reverb Time

Reverb simulating a large space such as a concert hall.

2 REV HALL 2

Reverb Time

3 REV ROOM 1

Reverb Time

Reverb simulating the acoustics of a small space (room).

4 REV ROOM 2

Reverb Time

5 REV STAGE 1

Reverb Time

Reverb simulating a large stage.

6 REV STAGE 2

Reverb Time

7 REV PLATE

Reverb Time

Simulation of a metal-plate reverb unit, producing a more 
hard-edged reverberation.

8 DRUM AMB

Reverb Time A short reverb that is ideal for use with a drum kit.

9 EARLY REF

Room Size

An effect which isolates only the early reflection components 
from reverberation, creating a ‘flashier’ effect than conven-
tional reverb.

10 GATE REV

Room Size

An effect which cuts halfway the tail-end of the reverbera-
tion, making a more powerful sound.

11 SINGLE DLY

Delay Time

An effect which repeats the same sound only once. Shorten-
ing the delay time produces a doubling effect.

12 DELAY

Delay Time

Feedback delay adding multiple delayed signals.

13 VOCAL ECHO

Delay Time

Echo designed for conventional vocals.

14 KARAOKE

Delay Time

Echo designed for karaoke (sing-along) applications.

15 PHASER

LFO* Freq

Cyclically changes the phase to add modulation to the 
sound.

16 FLANGER

LFO* Freq

Adds modulation to the sound, producing an effect similar to 
the rise and fall sound of a jet engine.

17 CHORUS 1

LFO* Freq

Creates a thicker ensemble-like sound by adding the mul-
tiple sounds with different delay times.

18 CHORUS 2

LFO* Freq

19 SYMPHONIC

LFO* Depth

Multiplies the sound for thicker texture.

20 TREMOLO

LFO* Freq

An effect which cyclically modulates the volume.

21 AUTO WAH

LFO* Freq

A wah-wah effect with cyclical filter modulation. The [PA-
RAMETER] knob adjusts the speed of the LFO* that modu-
lates the “wah” filter.

22 RADIO VOICE

Cutoff Offset

Recreates the lo-fi sound of an AM radio. The [PARAMETER] 
knob adjusts the frequency band to be emphasized.

23 DISTORTION

Drive

Adds a sharp-edged distortion to the sound.

24

PITCH 
CHANGE

Pitch

An effect which changes the pitch of the signal.

*“LFO” stands for Low Frequency Oscillator. An LFO is normally used to periodically modulate an-
other signal, using different waveform shapes and modulation speeds.

Quick Start Guide

STEP 1 

Connecting external devices, such as speak-

ers, microphones and instruments

Make sure that all devices to be connected to the unit are turned off. 

Connect speakers, microphones and instruments referring to the connection 
example below.

Connection Example

Microphones

Electric acoustic guitar

Electric keyboard

Footswitch

(Yamaha FC5; 

MG10XU only)

Powered

speaker

Headphones

Portable

audio player

R

R

Microphones

L

L

Powered

monitor speaker

R

R

L

L

L

L

R

R

L

R

Computer

Rear Panel

Top Panel

STEP 2 

Getting sound to the speakers

Make sure that the [ /I] switch at the rear panel is set to the [ ] position 
(power off).

Connect the supplied AC power adaptor.

1

Connect the power adaptor with the gap of the plug facing up, aligning it to the 

[AC ADAPTOR IN] connector. 

2

Turn the fastening ring clockwise to secure the 

connection.

2

1

[AC ADAPTOR IN] jack

[ /I] switch

3

Plug the power adaptor into a standard household power outlet.

Make sure that all switches on the unit are not engaged (pressed in). 

Turn all the level control knobs fully to the left (minimum). These include the 
[GAIN] knobs (white), [LEVEL] knobs (white), and [STEREO LEVEL] knob (red). 

Set the equalizer knobs (green) to the center “

D

” position.

5

 Equalizer

4

 LEVEL

4

 GAIN

4

 STEREO LEVEL

If you connect a device with high output level, such as a CD player or an elec-
tric keyboard, to one of the channels 1 to 4, turn on (

O

) the [PAD] switch of the 

corresponding channel*.

Channel

Channel number

PAD

*Channel: Location or path 
where sound is input.

NOTE

  If you are using condenser microphones, turn on (

O

) the [P48V] switch.

Make sure that the volume of a powered speaker or amplifier is set to the minimum.

Turn on the power to the connected devices in the following order:  

(microphone), 

(instrument), 

(audio device) 

[

/I] (this unit) 

(speakers).

NOTICE

  Follow this order to prevent any loud, unexpected noise from the speakers. Reverse the order when 

turning the power off.

Set the [STEREO LEVEL] knob to the “

L

” position.

10 

For channels to which a microphone is connected, set the [GAIN] knob to 
roughly the 12 o’clock position.

11 

Set the [LEVEL] knob of each channel in use to the “

L

” position. 

12 

While playing your instrument or speaking into the microphone, raise the vol-
ume of the powered speaker or amplifier until the desired volume is reached.

NOTE

  If the sound is not heard or the sound is distorted, follow the instructions in the boxed section below 

step 13.

13 

Set the [LEVEL] knobs as necessary to adjust the volume balance between the 
corresponding channels.

This completes the STEP 2 instructions.

NOTE

  The volume can be adjusted by using three functions; [PAD], [GAIN], and [LEVEL]. Once you set 

the [PAD] switch and the [GAIN] knob, avoid adjusting those controls as much as possible. Instead 
normally use the [LEVEL] knob to adjust the volume. For details about each function, see the “Con-
trols and Functions” section.

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