44
Feature Reference — Drum Kit Trigger Edit Mode
15 VelXFade (velocity cross-fade)
This function sets the velocity cross-fade for
each input jack number on or off.
When several MIDI note numbers are assigned
on the 11th Note Number page and this
function is on, the softer you play the pad, the
1st note is louder and the last note the smallest.
The same applies to the opposite action: the
harder you play the pad, the last note is louder
and the first note the smallest.
0
20
40
60
80
100
120
0
20
40
60
80
100
120
Output velocity
Case of 1
〜
5th
Input level
1st
2nd
3rd
4th
5th
A
This function applies only when the key on mode on the
14th page is set to stack, stackMN, or hold.
A
This function is valid only when more than 2 MIDI note
numbers are assigned to note numbers 1 to 5 on the 11th
display page.
!
Move the cursor to the INPUT focus area
and rotate the Data Scroll Wheel or use the
+1/YES and -1/NO buttons to choose the
input jack number.
You can also enable the Learn mode (P.115)
to automatically select the input jack number
by hitting each pad or drum.
"
Move the cursor to the VelXFadefocus area
and rotate the Data Scroll Wheel or use the
+1/YES and -1/NO buttons to turn the
function “on”or “off”.
MISC.
SNARE
KICK
CYMBAL
INPUT
VelXFade
= off
Settings:
The following parameters can be set for input numbers
1 to 12.
VelXFade
: on, off
16 RIMKeyOn
This function sets the rim key on mode to
define how the voice is triggered when the rim
of the pad is played. The “single” mode is used
for the usual rim shot voice and the Hold mode
is used to maintain the sound.
!
Move the cursor to the INPUT focus area
and rotate the Data Scroll Wheel or use the
+1/YES and -1/NO buttons to choose the
input jack number.
You can also enable the Learn mode (P.115)
to automatically select the input jack number
by hitting each pad or drum.
"
Move the cursor to the mode focus area and
rotate the Data Scroll Wheel or use the +1/
YES and -1/NO buttons to select the rim key
on mode from the following 2 modes:
single ............
Normal triggering of a rim shot
hold ..............
The first shot maintains the voice and the
second shot stops the voice.
withPad ........
When the rim is hit, the sound set to the
Rim and the sound set to the pad will play
at the same time.
#
Repeat steps
!
and
"
for each input jack
number.
MISC.
SNARE
KICK
CYMBAL
INPUT
RIMKeyOn
= single
Settings:
The following parameters can be set for input numbers
1 to 8.
RIM Key On mode:
single, hold, withPad
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