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4.2
Typical Tobii X2 Eye Tracker Physical Object Setup
When studying a stimuli that doesn
’
t have a screen or when studying an external device such as a mobile phone, a physical ob-
ject setup needs to be used where a video or web camera captures the image of the stimuli.
To record the participant
’
s reactions, the conversation between the test leader and test participant, you need to connect an addi-
tional camera and microphone to the computer running Tobii Studio. The setups below do not include the user camera and user
sound.
P
Phhyyssiiccaall O
Ob
bjjeecctt S
Seettuup
p
Vid e o Ca m e ra
Co m p u te r with
To b ii S tu d io o r
other supported software
Ca lib ra tio n Grid
To b ii X2 Eye Tra c ke r
mou nted on a t ripod
U
S B
US B
4.2.1
External video stimulus recording
This setup is suitable when using a Tobii Eye Tracking system for eye tracking data analysis when the stimulus is presented from
a separate computer or other RGB or VGA sources. This could include a computer game, a DVD player, or when stimulus is pre-
sented on a computer running a different operating system. The computer running Tobii Studio must be equipped with an addi-
tional video capture card.
Note that if the external application runs on the Windows operating system, and it does not use 3D graphics accelera-
tion or it does not have a high processor load and high memory usage, it may be more suitable and less complex to in-
stead run this on the same computer as Tobii Studio and use the Screen Recording option in Tobii Studio.
For this setup, the image from the Tobii Studio computer has to be displayed on the screen during calibration (to display the cali-
bration points). The external stimulus computer, however, should be shown on the screen during the actual test. Both devices
must therefore be connected to the same screen. To switch between the inputs, use a switch or a screen that allows for multiple
input sources. The image shown on the screen must be sent to Tobii Studio to record the video stream and synchronize it with
the gaze data. If the stimulus is presented from an analogue video source, e.g., a VCR or an analogue video camera, a similar set-
up with slightly modified components can be used.
E
Exxtteerrnnaall V
Viid
deeoo S
Sttiim
muulluuss R
Reeccoorrd
diinng
g S
Seettuup
p
Primary Screen
Stimulus
presentation
S e conda ry S cre e n
Live Vie we r
(optiona l)
U
S B
US B
Vide o out
Vide o
capture
VGA/DVI
out
VGA/DVI
out
D
VD p la ye r, c o m p u te r,
gamin g console, etc
.
Co m p u te r with
To b ii S tu d io o r
other supported software
Vid e o c a p tu re
card
10
Product Description v.1.0 - en-US