Display Specifications
11-7
LCD Controller
11.2 Display Specifications
The following information shows the number of palette entries and thus the
number of possible screen colors per frame that can be displayed in each
mode with the corresponding number of bits-per-pixel (BPP).
Mono passive: 1 BPP, 2 BPP, 4 BPP, and 8 BPP
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1 BPP: Two palette entries selecting one of 15 grayscale
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2 BPP: Four palette entries selecting one of 15 grayscale
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4 BPP: 16 palette entries selecting one of 15 grayscale
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8 BPP: 256 palette entries selecting one of 15 grayscale
Color passive: 2 BPP, 4 BPP, 8 BPP, 12, and 16 BPP
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2 BPP: Four palette entries from 3375 possible colors
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4 BPP: 16 palette entries from 3375 possible colors
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8 BPP: 256 palette entries from 3375 possible colors
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12 BPP: 3375 possible on-screen colors
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16 BPP: 3375 possible on-screen colors
Active: 2 BPP, 4BPP, 8BPP, 12 BPP, and 16BPP
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2 BPP: Four palette entries selecting from 4096 colors
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4 BPP: 16 palette entries selecting from 4096 colors
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8 BPP: 256 palette entries selecting from 4096 colors
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12 BPP: Maximum 64K colors
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16 BPP: Maximum 64K colors, depending on LCD panel
Palette entries are 16 bits wide (2 bytes) and therefore 2 and 4 BPP require
32 bytes of storage. 8 BPP modes require 512 bytes. 12 or 16 BPP modes do
not use palette data but need the bits-per-pixel information to be loaded, so
these modes use 32 bytes similar to that of the 2 and 4 BPP modes.
Mono passive mode supports two different interfaces: 4-bit panel and 8-bit
panel. All modes (color/mono, 2, 4, 8, 12, or 16 bits-per-pixel) operate
independently of each other.