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Tadao Cyborg Board Instructions

 

Features 

 

MacDev Cyborg factory recommended circuit board 

 

Based on the Musashi 5 software 

 

Includes five fire modes: uncapped semi-auto, capped semi-auto, PSP 
ramping, PSP burst, and NXL full-automatic 

 

Continuously monitors the trigger switch through the entire firing cycle 

 

Super light 25-gram switch 

 

AMB and CPF algorithms help to eliminate mechanical bounce and 
switch bounce 

 

ARS (anti-ram stick) prevents first shot drop-off 

 

Power efficient software lengthens battery life 

 

Programming mode allows changes to debounce, dwell, loader delay, 
AMB, ARS, bolt delay, eye mode, fire mode, fire mode max rate of 
fire, CPF, and ramp start 

 

All settings are stored in non-volatile memory so they are not lost when 
battery is disconnected 

 

One-touch startup enables the marker to fire instantly 

 

Automatic 15-minute idle power down saves batteries 

 

Delayed and forced eye mode with force shot allows the marker to be 
fired when the eyes are enabled but no object is present in the breech 

 

Low battery indicator software 

 

Installation 

The Tadao Cyborg Board is a drop-in upgrade. Installation consists of removing 
the old board and putting in the new one: 
 

1.

 

Remove the grip screws and grips from the Cyborg frame. 

2.

 

Unplug both eye harnesses, one on the left side of the board, one on the 
right side of the board. 

3.

 

Loosen the eye cover mounting screws with a 5/64” hex wrench. 

4.

 

Remove the frame screws with a 1/8” hex wrench. 

5.

 

Gently lift the Cyborg body off the frame, making sure not to stress the 
still connected solenoid wiring. 

6.

 

Unplug the solenoid harness from the solenoid. 

7.

 

Remove the board mounting screw with a 7/64” hex wrench. 

8.

 

Remove the stock board from the frame. 

9.

 

Reverse the steps to install the Tadao Cyborg Board. 

 

Note: You may have to readjust the trigger set screws after board installation.  
Use of a trigger return mechanism, such as a spring or magnet, is 
recommended to reduce trigger bounce. 

 

LED Indicator 

The multi-color LED that shines out the back of the grip frame shows which mode 
of operation the marker is currently in: 
 
Rapid Blinking Red   

At startup this indicates a low battery 

Solid Red   

 

No ball in breech 

Solid Green 

 

Ball in breech, ready to fire 

Slow Blinking Green   

Eye malfunction; clean eyes or make sure the gun is  

 

 

fired with paint and air 

Slow Blinking Red 

 

Eyes disabled, rate of fire limited to 20 balls per 

 

 

second in mode 1; otherwise capped at fire  

 

 

mode max rate of fire for fire modes 2, 3, 4, and 5. 

 
 
 
 
 
 
 
 

 

Power and Eye Operation 

Pressing and releasing the power button turns the marker on. If the battery is low, 
the LED will flicker red.  A solid red or green LED in the grip frame indicates that 
the marker is ready to be fired.  
 
The eyes are enabled when the marker is first turned on.  To disable the eyes, press 
and hold the power button for 1 second.  The LED will start slowly blinking red to 
indicate the eyes are turned off. 
 
To turn the marker off, press and hold the power button for 1 second again.  The 
marker will power down. 
 
To determine if the eyes are working correctly

insert an object into the breech. 

Check to see if the LED changes from red to green, and then back to red once the 
object is removed. 
 
Startup Sequence: 

1.

 

Press Power Button 

2.

 

If battery is fine, skip this step. If low battery, LED rapidly pulses red. 

3.

 

LED lights solid red or green, depending on whether something is in 
the breech, ready to fire. 

4.

 

To turn off the eyes, press and hold the power button for 1 second.  The 
LED will start blinking red. 

5.

 

To turn off the marker, press and hold the power button for 1 second.  
The LED will turn off. 

 

Eye Logic 

If used, the eye system cycles the marker as fast as possible.  During each shot the 
eyes watch for the bolt to return, ending the current firing cycle and starting 
another as quickly as the pneumatics allow.  If the eye system is continually 
blocked (e.g. putting your finger in front of the eyes) and is unable to see the bolt 
return after every shot, the LED will slowly blink green to indicate an eye 
malfunction.  The max rate of fire will be reduced to about 12 balls per second to 
prevent further chopping.  The only way to show the true speed of the Tadao 
Cyborg Board is by firing the marker with paint and air. 
 

Programming

 

The tournament lock must be disabled in order to change settings on the board. 
The tournament lock is toggled by pushing the red lock button on the surface of 
the board: 
 

 

 
Each time the lock button is pressed while the marker is off, the LED will briefly 
flash green or red to indicate the status of the programming mode. If it flashes 
green, programming mode is allowed. By default the tournament lock is disabled, 
allowing the user to change settings. 
 
While the marker is turned off, press and hold the trigger and turn the marker on. 
This will initiate the programming mode, cycling through a rainbow of colors, and 
then show solid green.  Pulling and releasing the trigger quickly will toggle 
between the different programming modes: 
 
  Green 

 

    Debounce 

 

 

 

Red   

  

 

 

Dwell 

 

 

Orange 

 

 

 

Loader delay 

  Flickering 

Green 

  AMB 

  Flickering 

Red 

  ARS 

dwell 

  Flickering 

Orange 

  Bolt 

delay 

  Alternating 

Green/Orange 

 Eye 

mode 

 

  Alternating 

Red/Orange 

 Fire 

mode 

  Alternating 

Green/Red 

 Fire mode rate of fire 

 

 

Alt Flicker Green/Orange   

Cycle percentage filter 

  Alt 

Flicker 

Red/Orange 

 Ramp 

start 

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