6
QUIKR .............................................................................................................................. 30
ASKME.............................................................................................................................. 31
SWIFTKEY - THE MIND-READING KEYBOARD. ................................................. 31
FLIPKART ......................................................................................................................... 31
HUNGAMA ..................................................................................................................... 31
PLAY BOOKS.................................................................................................................. 31
PLAY GAMES.................................................................................................................. 32
DR. SAFETY..................................................................................................................... 32
GAME PLANET .............................................................................................................. 32
SPICE GANG .................................................................................................................. 33
DOCUMENTS TO GO .................................................................................................. 33
9. SPECIFICATIONS ....................................................................... 34
10. SUPPORT AND CONTACT ....................................................... 35