705
Keyframes
Ch
Keyframes
A keyframe represents an instantaneous state of an image; it can be saved and
recalled for reuse.
Effects
By arranging a number of keyframes on the time axis, and interpolating
between successive keyframes, you can create an effect in which there is a
continuous change from each keyframe to the next.
You can save the sequence of keyframes representing a single effect in a
register. Then by recalling this register, you can replay the same effect.
For details of keyframe effect registers, see “Regions” (page 701) and
“Registers” (page 703).
Saving and Recalling Effects
To create a new effect, first recall an empty register, then create the keyframes
one at a time in this register. To run an effect, it is also necessary to set the time
and the path.
To edit an existing effect, recall the register holding the effect, then make the
changes.
When you have finished creating or editing the effect, save it in the recalled
register or another specified register.
Auto save function
When you recall an effect, the currently recalled effect is automatically saved
in a register. This is called the auto save function. You can disable this function
in a Setup menu.
Effect Attributes
An individual effect may also have attached special conditions relating to
switcher or DME operation when the effect is recalled.
Содержание DVS-9000
Страница 44: ...44 Setup Chapter 1 DVS 9000 Functions ...
Страница 136: ...136 Basic Menu Operations Chapter 2 Menus and Control Panel ...
Страница 310: ...310 Wipe Pattern Operations in the Multifunction Flexi Pad Control Block Chapter 5 Wipes ...
Страница 350: ...350 DME Wipe Pattern Operations in the Multifunction Flexi Pad Control Block Chapter 6 DME Wipes ...
Страница 440: ...Chapter 9 Color Corrector 440 Color Corrector Functions ...
Страница 441: ...Chapter 10 Special Functions Simple P P Software 442 Overview 442 Restrictions on Use 442 ...
Страница 446: ...Engineering Setup Menu 484 Diagnostic Menu 488 ...
Страница 448: ...Appendix Volume 1 448 Wipe Pattern List Enhanced Wipes 26 27 29 49 300 301 302 303 304 ...
Страница 452: ...Appendix Volume 1 452 Wipe Pattern List Random Diamond Dust Wipes 270 271 272 273 274 ...
Страница 459: ...459 DME Wipe Pattern List Appendix Volume 1 Sphere Character trail Wave Ripple 1365 1371 1372 1378 1379 1381 ...
Страница 462: ...Appendix Volume 1 462 DME Wipe Pattern List 3D trans Picture in picture 2631 2632 2633 2634 2642 2644 2651 2652 ...
Страница 490: ...DVS 9000 9000SF System SY 3 704 906 11 1 2002 Sony Corporation ...
Страница 758: ...Chapter 13 Keyframe Effects 758 Path Setting Xpt Hold on When replaying a keyframe do not change the inputs ...
Страница 782: ...Chapter 13 Keyframe Effects 782 Register Operations in the Menus ...
Страница 816: ...Chapter 14 Snapshots 816 Snapshot Operations in the Menus ...
Страница 838: ...Chapter 15 Utility Shotbox 838 Shotbox Register Editing ...
Страница 840: ...Macro Timeline 910 Creating and Editing a Macro Timeline 912 ...
Страница 914: ...914 Macro Timeline Chapter 16 Macros ...
Страница 945: ...945 SpotLighting Appendix Volume 2 Shape Patterns 1 2 ...
Страница 972: ...DVS 9000 9000SF System SY 3 704 906 11 1 2002 Sony Corporation ...
Страница 1010: ...Chapter 18 System Setup System 1010 System Maintenance Maintenance Menu ...
Страница 1164: ...Chapter 22 DCU Setup DCU 1164 Serial Port Settings Serial Port Assign Menu ...
Страница 1187: ...Chapter 25 DIAGNOSIS Checking the Communications Status 1188 Communications Status Display 1188 ...
Страница 1190: ...Chapter 25 DIAGNOSIS 1190 Checking the Communications Status ...
Страница 1228: ...DVS 9000 9000SF System SY 3 704 906 11 1 2002 Sony Corporation ...