
30 | ACOUSTIC FEEDBACK AND ACOUSTIC FEEDBACK DELUXE
Playing Techniques
The basic techniques in order to get the most natu-
ral sound from the Acoustic Feedback simulator are:
•
Don’t push it
. If there isn’t any energy left in
your strings (ie. the strings have nearly stopped
moving) the plug in won’t be able to feedback on
the correct note. End your notes after a while by
muting the strings or pick another note. Don’t
let them ring infinitely.
•
No hum or noise
. Noise interferes with the
feedback and shortens the lifetime of it. A short
sustain (ie. dead strings) will also shorten the
feedback lifetime.
•
Play nice
, single string and always end your notes
deliberately. Sloppy playing is not rewarded!
•
Notes played on low -numbered frets usually
have longer sustain than notes that are played
high up (for example above 15th fret).
•
No chords!
If you do have a sloppy playing style, you will have
to increase the Tolerance control to make the effect
trigger more easily. The downside is that it doesn’t
always end very naturally.
The feedback effect volume is independent of the input
guitar volume! If you have a low guitar input volume, you
will need to lower the Mix control in order to get a good
balance between the clean guitar signal and the feedback
effect.
Getting Started
1.
Make sure that you have a good guitar signal
in to your audio interface. Use a line box or DI
with a high impedance input (more than 500
kilohms).
2.
If the guitar signal is too low (with peaks lower
than 12 dB), use a volume plug in or compres-
sor to boost the signal.
3.
Insert the Acoustic Feedback on your guitar
track in your favourite host software, and set all
controls to the 12 o’clock position.
4.
Insert Vintage Amp Room or your favorite amp
modeler after the Acoustic Feedback.
5.
Try some single string notes, such as the E on
the 9th fret on the G string. Strike the note and
wait for the feedback to appear. If it takes too
long time, increase the Feedback knob. If the
feedback is too fast and aggressive—decrease it
instead. Bend the note to see how that affects
the feedback.
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