3.
Click a
DVE Pattern
button to select the DVE
wipe pattern you want to use.
MediaWipe Transitions
A MediaWipe allows you to use an animation
to cover a transition. When the transition starts,
the switcher plays the selected animation over
top of the background and keys that are being
transitioned. A MediaWipe can be used to cover
a cut, dissolve, wipe, or DVE transition.
For a cut MediaWipe, the transition is
performed when the cut point is reached. It is
important to use a full-screen image in the
animation at the cut point so that the cut is not
visible on-air.
Keep the following in mind:
Keep the following in mind when performing
MediaWipe:
• Although you can select a still image for a
media transition, it is not recommended.
• Only Auto Transition should be used for
Media transitions. Using the fader to perform
the transition manually could result in jumps
in the animation.
• The duration of the transition (Time) is set
by the length of the animation and the play
speed of the animation.
• The audio associated with a MediaWipe is
only available on the AES outputs.
• You cannot perform a MediaWipe transition
on a MiniME
™
or Canvas.
• Only Media-Store channels 1 and 2 can be
used for a MediaWipe.
• The MediaWipe can be set to occur between
any of the keys or the background. When you
set the layer to a specific key, the MediaWipe
animation will cover that key, even if the key
is not part of the transition. The animation
plays over the key, but the key remains after
the animation is finished. Any keys above
the MediaWipe layer remain on top of the
animation.
To Set Up a MediaWipe
A MediaWipe requires that you select the
animation you want to use and then set up how
you want to transition performed under the
animation. This information is stored with the
media item when you press save.
1.
Click
Navigation Menu
>
Live Assist
>
MEs
and select the ME that you want to perform
the transition on.
2.
Click
Trans
>
Media
, or press
MEDIA
in the
Transition
area on the control panel.
3.
In the Media Status area, click a
Media X
button to select the channel you want to
assign an animation to.
4.
In the Media Selection area, click the
thumbnail box for the animation you want
to assign to the Media-Store channel.
Tip:
Enter the media item number for a media item in the
field below the thumbnail button assign that button to the
media item.
5.
In the
Trans Layer
area, select where the
MediaWipe will occur.
•
Auto
— MediaWipe occurs over highest
number key in the transition.
•
Bkgd
— MediaWipe occurs over the
background, but under all keys.
•
Key1
— MediaWipe occurs over the
background and key 1, but under
remaining keys.
•
Key2
— MediaWipe occurs over the
background and key 1 and 2, but under
remaining keys.
•
Key3
— MediaWipe occurs over the
background and key 1-3, but under key
4.
•
Key4
— MediaWipe occurs over the
background and key 1-4, but under key
5.
•
Key5
— MediaWipe occurs over the
background and key 1-5, but under key
6.
•
Key6
— MediaWipe occurs over the
background and all keys.
Important:
If a key is above the MediaWipe
layer and included in the MediaWipe transition,
it will cut off-air with the transition. This is
Ultra User Manual (v6.6) — Transitions • 31
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