55
MFX/Chorus/Reverb Parameters
63: STEP PCH SHIFTER
A pitch shifter in which the amount of pitch shift is varied by a 16-step sequence.
L in
R in
Step Pitch Shifter
Step Pitch Shifter
L out
R out
2-Band
EQ
2-Band
EQ
Parameter
Value
Explanation
Step 01–16
-24–+12[semi]
Amount of pitch shift at each step (semitone
units)
Rate #
0.05–10.0[Hz], note
Rate at which the 16-step sequence will cycle
Attack #
0–127
Speed at which the amount of pitch shift
changes between steps
Gate Time #
0–127
Duration of the pitch shifted sound at each step
Fine
-100–+100[cent]
Pitch shift adjustment for all steps (2-cent units)
Delay Time
0–1300[msec], note
Delay time from the original sound until the
pitch-shifted sound is heard
Feedback #
-98–+98[%]
Proportion of the pitch-shifted sound that is
to be returned to the input (negative (-) values
invert the phase)
Low Gain
-15–+15[dB]
Gain of the low range
High Gain
-15–+15[dB]
Gain of the high range
Balance #
D100:0W–D0:100W
Volume balance of the original sound (D) and
pitch-shifted sound (W)
Level
0–127
Output level
MEMO
You can use MFX control to restart the step sequence from the beginning (p. 18,
64: REVERB
Adds reverberation to the sound, simulating an acoustic space.
L in
R in
L out
R out
Reverb
2-Band
EQ
Balance W
Balance W
Balance D
Balance D
2-Band
EQ
Parameter
Value
Explanation
Type
Type of reverb
ROOM1
Dense reverb with short decay
ROOM2
Sparse reverb with short decay
STAGE1
Reverb with greater late reverberation
STAGE2
Reverb with strong early reflections
HALL1
Reverb with clear reverberance
HALL2
Reverb with rich reverberance
Pre Delay
0.0–100[msec]
Adjusts the delay time from the direct sound until
the reverb sound is heard.
Time #
0–127
Time length of reverberation
HF Damp
200–8000[Hz],
BYPASS
Adjusts the frequency above which the
reverberant sound will be cut.
As the frequency is set lower, more of the high
frequencies will be cut, resulting in a softer and
more muted reverberance. If you do not want to
cut the high frequencies, set this parameter to
BYPASS.
Low Gain
-15–+15[dB]
Gain of the low range
High Gain
-15–+15[dB]
Gain of the high range
Balance #
D100:0W–D0:100W
Volume balance between the direct sound (D)
and the reverb sound (W)
Level
0–127
Output level
65: GATED REVERB
This is a special type of reverb in which the reverberant sound is cut off before its
natural length.
L in
R in
L out
R out
Gated Reverb
2-Band
EQ
Balance W
Balance W
Balance D
Balance D
2-Band
EQ
Parameter
Value
Explanation
Type
Type of reverb
NORMAL
Conventional gated reverb
REVERSE
Backwards reverb
SWEEP1
The reverberant sound moves from right to left
SWEEP2
The reverberant sound moves from left to right
Pre Delay
0.0–100[msec]
Adjusts the delay time from the direct sound until
the reverb sound is heard.
Gate Time
5–500[msec]
Adjusts the time from when the reverb is heard
until it disappears.
Low Gain
-15–+15[dB]
Gain of the low range
High Gain
-15–+15[dB]
Gain of the high range
Balance #
D100:0W–D0:100W
Volume balance between the direct sound (D)
and the reverb sound (W)
Level #
0–127
Output level
66: OD
0
CHORUS
L in
R in
Chorus
Overdrive
L out
R out
Balance W
Balance W
Balance D
Balance D
Parameter
Value
Explanation
Overdrive Drive #
0–127
Degree of distortion
Also changes the volume.
Overdrive Pan #
L64–63R
Stereo location of the overdrive sound
Chorus Pre Delay
0.0–100[msec]
Adjusts the delay time from the direct sound
until the chorus sound is heard.
Chorus Rate #
0.05–10.00[Hz], note
Frequency of modulation
Chorus Depth
0–127
Depth of modulation
Chorus Balance #
D100:0W–D0:100W
Adjusts the volume balance between the sound
that is sent through the chorus (W) and the
sound that is not sent through the chorus (D).
Level
0–127
Output level
67: OD
0
FLANGER
L in
R in
Flanger
Overdrive
L out
R out
Balance W
Balance W
Balance D
Balance D
Feedback
Parameter
Value
Explanation
Overdrive Drive #
0–127
Degree of distortion
Also changes the volume.
Overdrive Pan #
L64–63R
Stereo location of the overdrive sound
Flanger Pre Delay
0.0–100[msec]
Adjusts the delay time from when the direct
sound begins until the flanger sound is heard.
Flanger Rate #
0.05–10.00[Hz], note
Frequency of modulation
Flanger Depth
0–127
Depth of modulation
Flanger Feedback #
-98–+98[%]
Adjusts the proportion of the flanger sound that
is fed back into the effect.
Negative (-) settings will invert the phase.
Flanger Balance #
D100:0W–D0:100W
Adjusts the volume balance between the sound
that is sent through the flanger (W) and the
sound that is not sent through the flanger (D).
Level
0–127
Output level
3
3
3
3
3