Samples
The Polyend Play workflow is powered by distinctively prepared sample packs. Such an
approach was chosen to make it as playable and intuitive as possible. Nonetheless, users are
not forced to use sample packs only. It’s possible to use your own samples with and without
keeping them sorted in separate folders.
In the Samples menu section, you will browse the SD card memory and manage your
project’s sample pool.
Use the
View Sample Pool
position to display and preview the current project’s sound
content list.
Here you can create and rename folders.
New folders can be created by selecting the <Add New Folder> position at the end
of the folder list. The number of folders per sample pack is limited to twenty. The
folder name editing is analogic to the project naming explained above.
The maximum number of 255 sample files can be loaded to a single project. The
current number of used samples is displayed here.
Select the
Load Sample Pack
function to load a pack with its entire folder tree into the
project’s sample pool from the SD card.
A sample pack with its folder structure will be recognized by the sample loader
when placed in a Sample Packs folder on the SD card.
Press the Load Pack screen button and Play’s sample loader will load a pack with
its entire folder tree intact.
Sample packs are organized as a folder with their subfolders. Please note that its
subfolders cannot contain any other subfolders, as they will not be loaded to the
sample pool by the Play’s file browser.
If you selected a folder containing only samples, it will be loaded as a new sample
pool folder of the same name and will contain samples from the source folder.
Multiple folders can be loaded simultaneously.
Enter the
Load Files or Folders
position to load a selection of files and folders into the
project’s sample pool from the SD card.
Use the Load Wav/Load Folder screen button to load selected content to the
sample pool.
Select multiple sample files or folders by holding the Shift button.
After loading single files the browser gets back to the SD card content.