Tasks
Effects: Shows any currently active effects on a secondary tool bar.
Intensity must be higher than zero percent, with a color selected, for effects to be
visible. Touching the New Effect icon displays a list of available Color effects.
Color Spaces
Natural Langue Control allows you to choose
and fade in different color spaces:
RGB - Red Green Blue - native to most LED lights
CMY - Cyan Magenta Yellow - used with color mixing flags on discharge
moving lights
HSV (Subtle) - fades Hue through the least number of colors
HSV (Rainbow) - fades Hue through as many colors as possible
From CONTROL | COLOR | WHEELS yellow wheel
allows you to choose
which space you want to work in. For the lights that use this space, any cues
recorded then played back will fade in this color space too. This can give
dramatically different looks when running the show. Fading in RGB or CMY
(similar to how consoles without Natural Language Control would fade DMX) you
can sometimes see a muddy or peaky tone mid fade. Fading in HSV (Subtle) fades
saturation linearly, but ensures the hue avoids color shifts that look unnatural
when going from cue to cue.
Choosing colors in HSV (Subtle) and HSV (Rainbow) is identical, but if you record
and play a cue or memory using HSV (Rainbow) you will see dramatic color shifts
during execution. Hue is defined in degrees where 0° is red as is 360°. Cyan is at
180°.
Regardless of the color space you choose, on many lights there is also a wheel
bank that deals with Color Correction. That allows you to choose the white point
and also deals with the Amber and White components of RGBW, RGBA and
RGBAW lights.
See
for further explanation and graphical examples.
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