SR3 Type 1 Technical Manual
TSP005.doc Issue 5.0 – Jan 2005
Money Controls 2005. All rights reserved.
Page 34 of 50
19.6 Test Credit Mode
Switch off the power to the SR3.
Set the Program DIL switches to:-
SW1
SW2
SW3
SW4
SW5
SW6
OFF
OFF
OFF
OFF
OFF
OFF
Switch on the power to the SR3.
Press the reject lever within 20 seconds.
The LED will turn RED.
If manual
1
credit dispense mode is enabled then the SR3 will accumulate the test credits
each time the reject lever is pressed. If a Dispense input then goes low – BEFORE timeout
occurs – then these credits will be output on the corresponding Player output. If timeout
occurs before a Dispense input changes, the credits will be lost.
If in automatic
2
credit dispense mode then the test credits will be issued to the host machine
each time the reject lever is pressed.
Example: In Automatic credit dispense mode.
Press the reject lever 5 times, 5 game pulses will be output on the PLAYER 1 pin.
Wait 20 seconds for the SR3 to return to normal operational mode.
The LED will turn GREEN.
1
Manual credit dispense mode is available in either ‘single player mode’ or ‘multi-player
mode’ and is programmed by MCL or using a
ccProgrammer
.
2
Automatic credit dispense mode is only available in ‘single-player mode’ and is
programmed by MCL or using a
ccProgrammer
.