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Page 83
System Hardware
Inter-Tel
®
Axxess
®
Administrator Guide — Issue 11.0, May 2008
Keymaps
Keymaps
A keymap group determines the layout of the buttons (or keys) for all the stations assigned to
that group. If any of the buttons in the keymap group are user-programmable or undefined,
they can be changed by the station user. There can be up to 250 different endpoint keymap
groups. Each node contains its own keymap programming. (There are also 20 maps for DSS/
BLF Units.)
Each Inter-Tel endpoint is assigned a standard keymap and can also have an alternate keymap.
See
for information about switching between standard and alternate keymaps.
When the system is in the default state all endpoints are assigned to the default Keyset Keymap
01. There are no individual pre-programmed keymaps for each of the specific endpoint types.
(Previous software had an Executive/Standard map and a Basic map. If you convert from a pre-
vious version to the current version, those keymaps will be preserved. However, in version 9.0
or later, the default Speaker,
, and
buttons are not programmable.)
As part of the installation procedure, the installer must make sure the endpoint buttons are
labeled to match their functions.
The buttons in each keymap can be assigned the following functions:
•
Accept Button: (This button type is not required for digital endpoint. It is intended for
analog endpoint use.)
This button is used to accept an entry when using numeric mode.
(
digital endpoints
use the volume button, by pressing both arrows at once.)
•
Cancel Button:
No further programming is necessary. This button will be used to can-
cel a feature or cancel an entry when in numeric mode.
•
Call Button:
Up to 10 Call buttons can be assigned in each keymap. These buttons are
used for call access. They are not associated with specific trunks. Instead, they are
assigned to calls in the order that the calls are placed or received. In the following
example, the user has three Call buttons.
If there are more calls in progress than there are Call buttons (e.g., if another call rings
in to the endpoint in the example), the new call will not have an available call button
and will camp on to the station until a Call button becomes available; it will then appear
under the available button. Pressing an idle Call button will enter the programmed Out-
going Call feature for that station. If there is no
button programmed in the key-
map, intercom calls will appear under Call buttons.
NOTE:
All keymaps should have at least one Call button if there is not an individual
trunk button for every trunk.
•
Down Button: (This button type is not required for digital endpoints. It is intended for
analog endpoint use.)
No further programming is necessary. This button can be used
scrolling backward through displays. When the endpoint is idle, it can be used for
adjusting volume, in place of the volume button. (
digital endpoint
s use the volume but-
ton.)
ACTION
CALL BUTTON 1
CALL BUTTON 2
CALL BUTTON 3
User places call #1
Shows status of call
#1
Call #2 rings in while
call #1 is active
Shows status of call
#1
Shows ring flash for
call #2
Calls #1 and #2 on
hold, call #3 placed
Shows hold flash for
call #1
Shows hold flash for
call #2
Shows status of call
#3
MSG
MUTE
IC
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