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MIOConsole3d Preferences
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Color Palette: Controls and Customization
In addition to mixer strip colors and user-selectable fonts, the color scheme of MIOConsole3d is
completely user-tweakable.
Figure 14.4: Color Palette controls
There are two control types for color palette manipulation. The Theme Colors affect the underlying
color structure of the various UI elements across all MIOConsole3d windows directly. The six Color
Palettes are like having six pre-set groups. Two are for specific cases: Bypass defines the color for
when a plug-in is bypassed. Visible defines the color when a plug-in UI is open and visible. The
other Color Palettes can be linked to Themes to allow for quick and easy manipulation of multiple
Theme Colors at once.
Theme Colors controls can be set to bypass Color Palette groups by assigning them to “Custom”
in the group selection pull-down. The ‘fader’ with each Theme Color is a basic ‘Brightness’ control.
At the same time, you can make individual adjustments to any of the Theme Colors independently
of their Palette group, adding a little variety and differentiation between similar UI elements while
still keeping them visually related.
Each square color button brings up the standard color selection dialog box with the color wheel,
‘crayon box’ and the other color selection options provided by the operating system. Opacity con-
trols within the OS color selectors are respected, so you can create color blending effects for added
depth.
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