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8.5. Assign Command
This page describes the syntax and how to use the
Assign
command.
To go to the Assign command press and hold
key and
Label
on the console.
, now.
Assign
Description
With the Assign command, you can create assignments between
a fixture and a DMX address
a function and an executor button
a fade time and cues of an executor
Syntax
1. Assign a fixture to a DMX address.
Assign Fixture 21 DMX 2.1
2. Assign a function to an executor button.
Assign Flash
3. Assign fade time to cues of an executor.
Assign Fade 10 Cue 2 Exec 1
4. Assign fade time to the current cue of the main executor.
Assign Fade 10
Example 1
Let´s assume, you will patch the fixture ID 21 to the DMX address 2.1.
Press
+
Label
(=Assign)
Fixture
2
1
DMX
2
.
1
Please
.
The fixture ID 21 is patched to the DMX address 2.1.
Double check the correct patch in the
.
Example 2
379
Содержание dot2 XL-F
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