MERLIN LEGEND Communications System Release 7.0
System Programming
555-670-111
Issue 1
April 1999
Programming Procedures
3-614
Labeling
3
Console Display/Instructions
Additional Information
PC
5.
Save your entry.
Select
Enter.
6.
Erase the current label (
AAAAAAA
) if assigned.
7.
Enter a label for the line or trunk.
Use Punctuation to toggle between
letters and punctuation.
Dial or type the label.
Ã
8.
Save your entry.
Select
Enter.
(Use
%
, not
.)
Continue to label additional lines/trunks
by repeating Steps 4 through 8.
9.
Return to the System Programming menu.
Select
Exit
twice.
Posted Message
3
Use this procedure to add or change existing posted messages. The posted
messages allow callers with display telephones to know why the called extension
does not answer.
Each posted message can have a maximum of 16 characters. Messages 2
through 20 can be changed through programming. Message 1, Do Not Disturb,
cannot be changed.
NOTE:
In Release 6.0 and later systems, posted messages are not supported
across private network systems.
L xxx Enter new label
xxx
= number entered in Step 4
AAAAAAA
Punctuation
Enter
Backspace
Exit
A ’
,
B
C -
&
D
E .
Space
F
Press Drop.
7%
+
I
Содержание MERLIN LEGEND Release 7.0
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