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7. LW3 Programmers’ Reference
MODEX-F15-OPTS, MODEX-F15-OPTM series – User's Manual
51
7.1.2.
Escaping
Property values and method parameters can contain characters that are used as control characters in the
protocol. They must be escaped. The escape character is the backslash (‘\’) and escaping means injecting
a backslash before the character that should be escaped (like in C language).
Control characters are the followings: \ { } # % ( ) \r \n \t
Example:
The original text: John
●
(Doe).
●
#3:
●
5%2=1
●
node1\node11
The escaped text: John
●
\(Doe\).
●
\#3:
●
5\%2=1
●
node1\\node11
INFO: For a detailed example for escaping see
7.1.3.
Error Messages
There are several error messages defined in the LW3 protocol, all of them have a unique error number.
Format
: XE
●
[primitive]
●
%EYYY:
●
[Error message]
Legend:
‘X’ can be:
‘-’:
syntax error. Cannot parse the command at all.
‘n’:
node error.
‘p’:
property error.
‘m’:
method error.
YYY: error code, which can be one of the followings:
YYY: error code
Name
Default text
000
Lw3ErrorCodes_None
001
Lw3ErrorCodes_Syntax
Syntax error
002
Lw3ErrorCodes_NotFound
Not found
003
Lw3ErrorCodes_AlreadyExists
Already exists
004
Lw3ErrorCodes_InvalidValue
Invalid value
005
Lw3ErrorCodes_IllegalParamCount
Illegal parameter count
006
Lw3ErrorCodes_IllegalOperation
Illegal operation
007
Lw3ErrorCodes_AccessDenied
Access denied
008
Lw3ErrorCodes_Timeout
Timeout
009
Lw3ErrorCodes_CommandTooLong
Command too long
010
Lw3ErrorCodes_InternalError
Internal error
011
Lw3ErrorCodes NotImplemented
Not implemented
7.1.4. Prefix Summary
The following prefixes are defined in the LW3 protocol:
‘n-’:
a node,
‘nE’:
an error for a node,
‘nm’:
a manual for a node,
‘pr’:
a read-only property,
‘pw’:
read-write property,
‘pE’:
an error for the property,
‘pm’:
a manual for the property,
‘m-’:
a method,
‘mO’:
a response after a success method execution,
‘mF’:
a response after a failed method execution,
‘mE’:
an error for a method,
‘mm’:
a manual for a method.
7.2.
The Tree Structure of the Extender
The /MEDIA node is used by the LDC to connect input
ports to output ports on different layers. Each subnode
of /MEDIA is representing a layer, e.g. video (/MEDIA/
VIDEO), audio (/MEDIA/AUDIO) or RS-232 (/MEDIA/
UART). Each layer has a crosspoint to define connections
between the ports associated with the layer, all of them
are represented by a specific node. E.g. the video layer
node is /MEDIA/VIDEO: under the video layer node, the
video crosspoint node (XP) and the video ports (I1, I2, …)
are located.
The exact content of the nodes (especially the /MEDIA
node) depend on the installed Modules. The tree
structure is available in the Advanced view of LDC, see in
INFO: The tree structure is available in Advanced View
Window the of LDC.
SYS
Events
Management
Presets
Media
/
Audio
MB
Remote
Video
KM
Ethernet
EDID
...