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Option 01: 1 minute per game
Option 02: 10 minutes per game
Option U1: Game time programmable
Option U2: Game time programmable
Example: with option 1, if you use 15 seconds to make your first move, your clock
will show 45 seconds left for the game and your opponent’s clock will show 1
minute 15 seconds remaining.
6.3) Championship
In this mode, the players must make a certain number of moves in a given time to
gain extra time for the remaining moves.
Option 01: 40 moves in 120 minutes and then the rest of the game in 60
minutes.
Option 02: 40 moves in 120 minutes, then 20 moves in 60 minutes and then
the rest of the game in 30 minutes.
Option 03: 30 moves in 90 minutes and the rest of the game in 60 min-
utes.
the end of the game.
Option 05: 30 minutes for every 30 moves.
Option U1: The player can programme the time and the number of moves to
be made in this time. 3 stages are possible.
Option U2: Second programmable option in championship mode.
When a player has made all their moves, the unused time in one stage is added to
the time of the next.
6.4) Bonus
In this mode, each player has a certain amount of time for the whole game and
bonus time for each move. If the player uses less than the bonus to make his move,
the unused time is added to the time allowed for the whole game. If the player
uses more than the bonus time to make his move, the time allowed for the game
is reduced accordingly. In this mode, the bonus can be added before or after the
move. When the bonus is added after the move, the time allowed for the game is
first reduced, and then the bonus is added.
Option 01: 3 minutes for the whole of the game plus 2 bonus seconds per
CG1300 -1350-F/GB/P/I/E
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