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ONLINE TILES
This menu can be used to set tiles to “offline,” meaning they do not need to be hit by the player to
clear the playfield. A maximum of 10 tiles can be set as offline at any one time.
When the first online tile is hit at the start of the game, it will simulate all the offline tiles being hit as
well. They will light up and points are awarded to the player as though they were hit.
1.
Set All Online
This will set all tiles to “online.” When this option is selected, all online tiles will be lit up as
green, and offline tiles as red.
2.
Tile No. Online / Offline
Scroll through the status of each tile. The display will indicate the tile number and status
(eg, tile 32 online). When a tile is selected, use the right button to toggle it’s status between
offline and online.
GAME HISTORY
This menu lists the data on the last 10 game plays. Each entry lists five pieces of data:
•
SPL / DPL
–
Single player or double player game
•
P1
–
Player one’s score
•
P2
–
Player two’s score
•
T1
–
The number of tickets paid out to player one
•
T2
–
The number of tickets paid out to player two
Содержание Let's Bounce
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Страница 71: ...71 MECHANICAL ILLUSTRATIONS MAIN ASSEMBLY...
Страница 72: ...72 FRONT PANEL...
Страница 73: ...73 PANEL DOOR AND BASE FRONT PANEL...
Страница 74: ...74 COIN DOOR AND TICKET DOOR...
Страница 75: ...75 COIN PLATE WITH DBA AND CASH BOX...
Страница 76: ...76 OPERATOR PANEL AND POWER SUPPLY...
Страница 77: ...77 PLAYER PANEL...
Страница 78: ...78 RIGHT AND LEFT PLAYER PANEL STOPPER...
Страница 79: ...79 BALL GATE AND DB BOX...
Страница 80: ...80 BALL GATE MOTOR AND DISPLAY SIGN...
Страница 81: ...81 BALL LIFTER AND BALL HOPPER CHUTE...
Страница 82: ...82 DISPLAY PANEL AND BASE DISPLAY PANEL...
Страница 83: ...83 BASE SCORE PANEL...
Страница 84: ...84 BOARD DISPLAY ROUND 1 AND BOARD DISPLAY ROUND 2...
Страница 85: ...85 RIGHT AND LEFT SIDE WALLS...
Страница 86: ...86 MAIN PLAYFIELD...
Страница 87: ...87 PEG ASSEMBLY...