Program Edit Mode
The KEYMAP Page
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The PC4 contains both stereo and mono samples. Keymaps designed for stereo use are
labeled with names beginning with “Stereo” or ending in “Left,” “Right,” “L,” or “R.”
For stereo keymap playback, set Stereo to “On” and assign corresponding Left and Right
keymaps to Keymap 1 and Keymap 2 respectively. For keymaps beginning with “Stereo,”
assign the same keymap to both Keymap 1 and Keymap 2. If you select the same keymap
for Keymap 1 and Keymap 2, the PC4 automatically uses the left side for Keymap 1 and the
right side for Keymap 2.
Once you have the keymaps assigned, go to the OUTPUT page and set the panning for each
keymap as desired.
If you’re not using stereo samples, you should set this parameter to Off.
Transpose
Use the Transpose parameter to transpose the current keymap.
Key Tracking
Use the Key Tracking parameter to set the pitch interval between each keyboard key. The
default value of 100 cents gives you the normal semitone (half-step) interval between each
note (a cent is a hundredth of a semitone). Higher values increase the interval; lower values
decrease it. Negative values will cause the pitch to decrease as you play higher notes.
The Key Tracking parameter on the KEYMAP page works in conjunction with Pitch KeyTrk
parameter on the DSP CTL page. Unless you’re looking for nonstandard note intervals, the
values of these two parameters should add up to 100 cents.
Velocity Tracking
Use the Velocity Tracking parameter to change the pitch of the keymap based on velocity.
Different attack velocities will play different pitches of the sample root assigned to each
note range. If the pitch change is great enough, the next higher or lower sample root will
be played, which in some cases (many drum programs, for example) will play an entirely
different sound. Positive values will play higher pitches of the sample root as you play higher
attack velocities, while negative values will play lower pitches as you play higher attack
velocities.
Содержание Flash Play PC4
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