4015-2 Yanokuchi, Inagi-city, Tokyo 206-0812 Japan
© 2010 KORG INC.
1
E
Owner’s Manual
Supplement
Thank you for purchasing the Korg WAVEDRUM ORIEN-
TAL dynamic percussion synthesizer.
To ensure that you get the most out of your WAVEDRUM,
please carefully read this Owner’s Manual Supplement as well
as the separate “WAVEDRUM Owner’s Manual,” and use the
product as directed.
Main features of the WAVEDRUM ORIENTAL
In addition to the functions of the standard WAVEDRUM, the
WAVEDRUM ORIENTAL also provides Middle Eastern
sounds such as Darabuka, Req (tambourine), and Bendir.
Nine added algorithms
Nine new double-size algorithms have been added in order to
reproduce percussion instruments used in Middle Eastern
music.
Many Middle Eastern percussion instruments are capable of
producing subtle tonal changes when played by the fingers in
slightly different ways, and the added algorithms allow you to
use such performance techniques for even greater expressive
power.
Fifty added PCM instruments
Fifty new types of head and rim PCM instruments have been
added, centered mainly on Middle Eastern percussion instru-
ments.
These include extremely rare sound sources that allow you to
create highly personalized sounds.
Fifty added programs
The additional fifty preset programs and fifty user programs
take advantage of the nine new algorithms and fifty PCM
instruments, and are suitable for Middle Eastern music.
Of course, these sounds can also be used in styles other than
Middle Eastern, and will bring fresh new atmosphere to your
rhythm tracks.
* The preset programs and user programs have the same content.
Forty added loop phrases
Forty different Middle Eastern rhythms have been added. You
can play along with these extremely realistic loop phrases to
enjoy a new flavor of session.
Using the WAVEDRUM ORIENTAL
This owner's manual supplement explains the algorithms and
other features that have been added on the WAVEDRUM ORI-
ENTAL.
For information such as cautions, connections, performance
methods, and editing, please refer to the separate “WAVE-
DRUM Owner’s Manual.”
Double-size algorithms
This section explains the double-size algorithms that have been
added on the WAVEDRUM ORIENTAL. Three algorithm
types and a total of nine algorithms have been added.
These algorithms have particularly high settings for sensor
sensitivity. In some cases, the WAVEDRUM ORIENTAL
might sympathetically resonate with another instrument,
causing feedback or unintentionally triggering the drum
sound. You may be able to mitigate such problems by
adjusting the hd8: Sensitivity parameter, or by moving the
WAVEDRUM to another location in the room.
Parameter#: Parameter Name
Value Min...Max
Type 4: 37 Darabuka, 38 Darabuka ensemble,
39 Darabuka Turkish, 40 Tar, 41 Daf, 42 Doyra
These algorithms are appropriate for hand percussion such as
the Darabuka that has a single relatively thin skin, producing
significant tonal change between the center and the edge.
hd1: Switching
000...100
This parameter specifies the mix between the two PCM instru-
ments that are switched according to the tone or position of
your strike. With a setting of 100, the two are completely sepa-
rated.
hd2: PCM Balance
–50...50
This parameter specifies the volume balance between the two
PCM instruments. With a setting of 0, they will have the same
volume. Negative (-) settings make PCM1 louder, and positive
(+) settings make PCM2 louder.
hd3: Alg-PCM Balance
–50...50
This parameter adjusts the volume balance between the algo-
rithm and the PCM instrument. With a setting of 0, they will
have the same volume. Negative (-) settings make the PCM
louder, and positive (+) settings make the algorithm louder.
hd4: Drum Type
000...100
This parameter varies the pitch and overtones in a complex
way.
hd5: Slap Level
000...100
This parameter adjusts the volume level of the slap sound.
hd6: Slap Decay
000...100
This parameter adjusts the decay time of the slap sound.
hd7: Slap Color
000...100
This parameter adjusts the tone color of the slap sound.
Increasing this value will produce a strongly accented sound
like a snare drum.
hd8: Sensitivity
000...100
This parameter adjusts the input sensitivity of the striking sur-
face. Increasing this value will make the striking surface more
sensitive.
Type 5: 43 Req
This algorithm is appropriate for single-skinned hand percus-
sion with attached jingles, such as the Req (tambourine).
hd1: Switching
000...100
This parameter specifies the mix between the two PCM instru-
ments that are switched according to the tone or position of
your strike. With a setting of 100, the two are completely sepa-
rated.
hd2: PCM Balance
–50...50
This parameter specifies the volume balance between the two
PCM instruments. With a setting of 0, they will have the same
volume. Negative (-) settings make PCM1 louder, and positive
(+) settings make PCM2 louder.
hd3: Alg-PCM Balance
–50...50
This parameter adjusts the volume balance between the algo-
rithm and the PCM instrument. With a setting of 0, they will
have the same volume. Negative (-) settings make the PCM
louder, and positive (+) settings make the algorithm louder.
hd4: Drum Width
000...100
Increasing this value will lower the pitch of the drum sound,
and will also modify the overtones to produce a rougher sound.
This effect is similar to drastically loosening the head of the
drum.
hd5: Jingle Pitch
000...100
This parameter adjusts the pitch of the algorithm jingles.
hd6: Jingle Decay
000...100
This parameter adjusts the decay time of the algorithm jingles.
hd7: Brightness 2
000...100
Decreasing this value will remove the metallic resonance from
the sound of the jingles, producing a sound like a shaker or
cabasa.
hd8: Sensitivity
000...100
This parameter adjusts the input sensitivity of the striking sur-
face. Increasing this value will make the striking surface more
sensitive.
Type 6: 44 Daf Iranian, 45 Bendir
These algorithms are appropriate for two-skinned percussion
with a snare on the back of the skin, such as the Bendir.
hd1: Switching
000...100
This parameter specifies the mix between the two PCM instru-
ments that are switched according to the tone or position of
your strike. With a setting of 100, the two are completely sepa-
rated.
hd2: PCM Balance
–50...50
This parameter specifies the volume balance between the two
PCM instruments. With a setting of 0, they will have the same
volume. Negative (-) settings make PCM1 louder, and positive
(+) settings make PCM2 louder.
hd3: Alg-PCM Balance
–50...50
This parameter adjusts the volume balance between the algo-
rithm and the PCM instrument. With a setting of 0, they will
have the same volume. Negative (-) settings make the PCM
louder, and positive (+) settings make the algorithm louder.
hd4: Curve
000...100
This parameter adjusts the way that the strike resonates in the
shell and the way that the shell resonates.
hd5: Brightness
000...100
Increasing this value will give the shell and snare more high-
frequency overtones.
hd6: Snappy Decay
000...100
This parameter adjusts the decay time of the snare sound.
hd7: Snappy Level
000...100
This parameter adjusts the volume of the snare sound.
hd8: Sensitivity
000...100
This parameter adjusts the input sensitivity of the striking sur-
face. Increasing this value will make the striking surface more
sensitive.
Default Value
No.
Tune Decay hd1
hd2
hd3
hd4
hd5
hd6
hd7
hd8
37
50
82
62
-4
-20
90
28
39
44
90
38
50
83
45
-11
-24
63
28
50
48
82
39
53
86
62
-3
-18
85
28
50
48
90
40
60
88
40
0
-18
86
8
50
50
90
41
40
84
40
-5
-32
79
8
50
50
90
42
50
86
40
-8
-26
83
8
50
50
90
43
59
74
36
0
-28
34
35
50
100
90
44
30
85
42
-4
-34
86
28
87
42
90
45
50
54
34
-8
-37
82
33
78
63
90