EN UG-020 Link 6 user guide r1.0
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Table 76: Core basic Message entities
Item
Description
Message
Enter a message. Messages can contain variables.
Example
A variable can be defined as
meaningful_variable_name =
{ "employee":{"name":"John", "age":30,
"city":"Montreal"}
Enter in the message field:
Hello,
${meaningful_variable_name.employee.name}.
When the program reaches the message, it prints out
Hello, John.
Level
Select the level of severity for the message.
•
Error
•
Informative
•
Warning
Robot: Waypoints tile parameters
The
Waypoints
tile is a core robot tile. When you drag it into an available tile in the
Sequence
editor
pane, the
Tile configuration
pane changes dynamically to expose the entities of the
waypoints that can be configured.
The parameters of the list of waypoints are grouped into three parts. Each part is a sub-pane in
the
Tile configuration
pane. Each sub-pane is accessible by tapping on its name.
•
Waypoints
•
Constraints
•
Custom Frame
Tip:
Whenever you see
(X)
beside an exposed entity, tap it to launch the
Select Variable
page and store the value you entered in a variable.
Waypoint parameters
Each
Waypoints
tile in a program must define one or more waypoints for the robot to move.
The
Waypoints
tile holds a configurable list of waypoints the robot uses to move to complete a
task.
Important:
The arm must be switched on before you can define waypoints for the robot.
Tip:
Configure the waypoints in the waypoint list when you are in Monitored Stop mode or
Hold-to-Run mode. Select the mode from the Robot control panel.
Some of the parameters are the same regardless of the type of waypoint; others are specific to
the type of waypoint.
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