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Steppy 3U Manual
Connect a Clock & Program a Track
1.
Connect the output from an external clock module to Steppy’s CLK input.
An external clock is needed to make Steppy start stepping. Steppy will advance
one-step per clock pulse (unless you use the clock divider feature, discussed later in the
manual).
Notice that the LED next to the CLK input flashes with each input trigger, and that a red
button “marches” through Steppy’s 16 multifunction buttons. Step 1 corresponds to the
top-left button, with subsequent steps descending down the left column, jumping to the
right column at Step 9, and continuing down to Step 16 at the bottom-right.
Notice, also, that the bottom-right button is constantly pulsing green. This indicates it’s
the last step in the pattern, which (in this case) means the pattern is 16-steps long.
Patterns can be of any length from 1-step up to 64-steps (requiring multiple Pages,
which gives you potential insight into some of the panel labels). For now, we’ll stick with
the default 16-step pattern length.
2.
Connect a cable from Steppy’s OUT A jack to another module (such as a trigger input on
a drum module or an envelope). In this example, we’re triggering a kick drum sound on
an Intellijel Plonk.
Each Steppy preset consists of up to four Tracks (A, B, C, and D), each with its own gate
output. Because you previously loaded an empty patch, Steppy’s Play Mode defaults to
showing and controlling the gates and parameters for Track A.
3.
Unless you got overly anxious and started pressing buttons already (it happens), then all
16 steps are currently off — meaning no gates are being sent to OUT A. Press one of
Steppy’s 16 multifunction buttons to assign a gate to that step. Press another, and
another.
You will see the OUT A LED flash every time Steppy plays a step with a gate. You should
also hear the sonic impact of those steps (assuming you’ve got everything patched up
right).
4.
Continue to turn various steps on and off until you’ve got a kick drum pattern you like.
5.
Next, patch OUT B into a gate or trigger input on another module (such as a snare drum
sound on a second Intellijel Plonk).
6.
Press the black SELECT button in the lower left corner.
Its yellow LED lights to indicate you’re in Select mode, and the 16 multifunction buttons
will now take on different functionality, as indicated by their yellow color.
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