GrIP User’s Guide
Keyboard Emulation
Your GrIP controllers‘ buttons are programmable!
software allows you to assign keyboard commands to the
GrIP controller‘s buttons. You can save button definitions for up to 4
GrIP controllers in a control file called a set, or keyset, for each of your
games.
To use Keyboard Emulation, you must assign keys to your GrIP-Pads‘
buttons using the GrIPKey software or load an existing GrIPKey keyset
from the DOS prompt using
Directional Control
When you play games in Windows 95, the directional pad will provide
directional control, or you can assign keystrokes to the directional pad
as well as the buttons in GrIPKey.
If you are playing a game from a DOS box, select ”Keyboard“ in the
game‘s Setup. Directional control will be available only through
keyboard directional commands (e.g., arrow keys) that you assign to
the directional pad using GrIPKey.
sections for detailed instruc-
tions.
Chapter 3 – MultiPort Control Modes
To turn off Keyboard Emulation
before you begin playing a game
with GrIP support, you can run
GrIPKey and deselect Keyboard
Emulation, or you can double-click
on the GCC task bar icon and
select Keyboard Emulation Off.
When Keyboard Emulation is on,
DOS-based games will not
recognize the GrIP-Pads as
joysticks; therefore, you must
select Keyboard Control in the
game’s setup and make sure that
the GrIPKey set you are using has
keystrokes assigned to the
directional pad.