Doc Q7.0
181
Setting Up Spillover
16.13
Spillover allows delay and reverb tails to ring out when an effect is bypassed or when you change presets. This
method details how to set up spillover when using different presets. Firmware 9.0 added SCENES capability, which
makes it easier to get perfect spillover within a single preset as detailed in the first section below. (See p. 186)
Within a Single Preset
16.13.1
The first case is the easiest to set up and requires almost no special settings. To enable tails to ring when an
individual delay or reverb effect is
bypassed
(by a footswitch or scene change for instance), simply change its
BYPASS MODE to “
MUTE FX IN.”
The explanation of Bypass Mode on p.
explains why and how this works.
Scenes
allow blocks to be engaged or bypassed automatically one-by-one or in groups. This is one of the best and
most popular ways to create presets with perfect spillover effects.
Across Different Presets
16.13.2
Setting up spillover that works across different presets is a bit more involved. The first step is to set
DELAY SPILL
on
the CONFIG page of the GLOBAL menu (p.
) according to whether you want Delays, Reverbs, or “BOTH” to spill
over when you change presets. (“Delay” does not include Multi-Delay or Megatap blocks).
Then, you need to ensure that the same delay or reverb blocks exist in both the preset you are changing from and
the preset you are changing to. These need to be not only the same block but the same INSTANCE (i.e. you must
use
Delay 1
and
Delay 1
vs.
Delay 1
and
Delay 2
).
The moment you change to a new preset, the current settings for its delay or reverb blocks “take over” processing
the tails. If you change from a preset where delay has a time of 500 ms to one where the time is 100 ms, the tails
will be “inserted” into the new effect and be heard as 100 ms echoes. For spillover to work
perfectly
then,
the
pair(s) of blocks in both “starting” and “landing” presets must have essentially identical settings and be placed in
similar routing architectures. You would hear quite a sudden difference in the tail, for instance, if a delay was
placed after a clean amp in the first preset and in front of a heavily overdriven amp in the second.
Bypass states and
BYPASS MODE
settings must also be considered. Switching from a preset where delay or reverb is
engaged to one where it is bypassed with a
BYPASS MODE
setting of “MUTE FX OUT” will prevent the tails from
being heard. Switching to a preset where the block is bypassed with a setting of “MUTE FX IN” however, will
cleverly allow the tails to ring while material you play after the preset change will be heard
without
the effect.
Some smart shortcuts exist for setting up reverb and delay presets for spillover. If you create one preset as desired,
you can save a copy to a new location and make changes only to other blocks. Using Global Blocks is another way
to ensures that mix, level, and other important settings will be consistent (though block routing and sequence on
the grid could still be a concern). Using the RECALL EFFECT function (p.
), you can “import” a delay or reverb
block from another preset. This certainly beats pencil and paper as a means to transfer settings. Finally, Axe-Edit,
our free companion editor/librarian to the Axe-Fx line, offers numerous conveniences, like copying/pasting blocks
from one preset into various others and the ability to keep a “library” of effect block templates that can be
inserted into any preset at any time.