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10
[8] Reset
This is used for multiple show environments like a theme park show. Once the show has been
completed, when this is pressed the show clock, systems, and shot list will completely reset.
The system is now ready to perform the same show again.
[9] Stealth Mode
This function is used to hide the FMs when the LEDs may be bright and distracting during a
show. This might occur, for example, in a stage environment where the module may be visible
to the audience. When enabled the LEDs will turn off until a change of state. When in stealth
mode, if changing from Safe to Armed or Armed to Safe the LEDs will reenable. For example, the
modules will be illuminated and colored when the system is being set up, wired, and continuity
testing is performed. As the house is opened, the modules may be armed and the transition to
Red status observed. Then the lights can be turned off and they will remain off until the system
is taken to SAFE mode, and they will turn Green again so that the crew can know they are safe.
Continuity Test
Select the CT button to go to the Continuity Test Page.
Hit OK to turn continuity test mode ON/OFF. You can go
through your Firing modules to look for errors or to
check for continuity while pinning. NFPA regulations
require that the field be cleared when continuity is run.
This regulation was accepted because in all previous firing systems it was dangerous to turn on
testing. Often only a single component failure is the difference between testing an E-match and
firing an E-match. CrewSafe™ is possible because Firelinx takes a “Nine Zeroes Safe” approach
to continuity testing. That means the probability of accidentally firing a shell is very low. Use
this feature only if the pyrotechnician in charge and the authority having jurisdiction concur that
it is safe.
•
= means that there is a loaded shot that is currently
in the choreography on that pin.
•
? means that there is a loaded shot that is currently
NOT in the choreography on that pin.
•
X means that there is no shot loaded but it is
currently in the choreography on that pin.
•
* means that there is more resistance than expected
on the pin, there might not be enough energy to
reliably fire every shot on that line.
When you have completed the continuity testing, go to the main CT menu and hit ok to disable
continuity testing. Pressing the up arrow will bring you to the continuity test menu. Here you can
turn the continuity test on and off as well as change the display mode to show all shots, or only
show errors. The Show Errors Only function is very helpful, especially in large shows, because it
only displays the modules with errors so you don’t have to scroll through all of them to check.
If everything was good when continuity testing was completed, it makes it a much simpler test
to recheck the field near firing time to see if a wire had been broken or come loose.
Figure 14
Figure 15