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Room
Room is designed to dial in realistic room sounds from vocal booths to small halls. The controls allow for
precision tweaking of early re
fl
ections, late reverb, and EQ. Room is the workhorse Algorithm for placing
a sound in a realistic space or adding that subtle fattening that isn’t immediately noticed but is always
immediately missed.
Mix: Determines the relative level of the wet and dry signals.
Decay: Decay in seconds or note-based with Tempo Sync ON.
Size: Room size.
Pre Delay: Pre-delay in milliseconds or note-based with Tempo Sync ON.
Low Band Shelving: Post reverb shelving boost/cut of low frequencies with cutoff at 350 Hz.
High Band Shelving: Post reverb shelving boost/cut of high frequencies with cutoff determined by
High Band Cutoff Frequency parameter.
Early/Late Re
fl
ection Levels: Control the levels of the early and late re
fl
ections.
Diffusion: Adjusts diffusion amount which affects reverb build up and tail density.
Modulation Level: Adds random modulation of both diffusors and late reverb tail.
High Band Cutoff Frequency: Control the corner frequency of High Band Shelving. No affect if High
Band Shelving parameter is is set to 0.
SP2016 Reverb
An emulation of the reverb processing from Eventide’s classic
Mix: Controls the mix between the unprocessed input and the reverberated output. This is
especially useful when some pre-delay is added.
Algorithm: Selects the reverb Algorithm. SP2016 Reverb features three reverb Algorithms, Stereo
Room, Room, and Plate. Each Algorithm is available in two versions: Vintage and Modern. The
Vintage Algorithms are modeled on the original SP2016’s Algorithms and hardware, and feature a
lower bit-depth than the modern versions. The Modern Algorithms are brighter, more diffuse, and
use a higher bit-depth.
Decay: Sets the reverb time.
Position: This is used to move your “listening position” from the front of the “room” to the rear.
You’ll
fi
nd that Position is one of the most useful controls in adjusting the reverb to
fi
t your mix. A
simpli
fi
ed explanation: it changes the mix between the early and late re
fl
ections; what actually
happens in the Algorithm is more complex than this, however.
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152
10. ALGORITHM GUIDE
Содержание H90 Harmonizer
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