PULSE DRUM
FOLD DRUM 1
COMPLEX PULSE DRUM
COMPLEX SINE DRUM
SPACE SNARE
NOISE CRUSH
FOLD DRUM 2
SLAP
OSC TUNE
OSC TUNE
OSC 1 TUNE
OSC 1 TUNE
OSC TUNE
LP FILTER
OSC TUNE
FILTER
FM DECAY
FOLD AMOUNT/ FM DECAY
MOD OSC 2 TUNE
MOD OSC 2 TUNE
NOISE FILTER
BITCRUSH
FOLD AMOUNT
DRIVE
AMP DECAY
AMP DECAY
AMP DECAY
AMP DECAY
AMP DECAY
AMP DECAY
PITCH EG AMOUNT
AMP DECAY
Pulse wave oscillator frequency modulated with a decay envelope.
Sine wave oscillator parallely mixed together with same oscillator sent through a wavefolder.
Param 2 controls the wavefold and pitch decay at the same time.
Pulse wave oscillator modulated with a sine wave oscillator. Decay envelope time is fixed.
Sine wave oscillator modulated with a sine wave oscillator. Decay envelope time is fixed.
Sine wave oscillator and white noise source going through a hi pass filter.
White noise fed through low-pass and hi-pass filters and a bitcrusher.
Sine wave oscillator parallely mixed together with same oscillator sent through a wavefolder
with some extra noise on the attack transient. Param 2 controls the wavefold amount, decay
controls the pitch envelope decay.
Stack of noise sources with resonant filters emulating a clap sound with an extra overdrive on top.
Table of algorithms
DECAY
description
PARAM2
PARAM1
ALGORITHM
PICO
DRUM2