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PULSE DRUM

FOLD DRUM 1

COMPLEX PULSE DRUM

COMPLEX SINE DRUM

SPACE SNARE

NOISE CRUSH

FOLD DRUM 2

SLAP

OSC TUNE

OSC TUNE

OSC 1 TUNE

OSC 1 TUNE

OSC TUNE

LP FILTER

OSC TUNE

FILTER

FM DECAY

FOLD AMOUNT/ FM DECAY

MOD OSC 2 TUNE

MOD OSC 2 TUNE

NOISE FILTER

BITCRUSH

FOLD AMOUNT

DRIVE

AMP DECAY

AMP DECAY

AMP DECAY

AMP DECAY

AMP DECAY

AMP DECAY

PITCH EG AMOUNT

AMP DECAY

Pulse wave oscillator frequency modulated with a decay envelope.

Sine wave oscillator parallely mixed together with same oscillator sent through a wavefolder. 
Param 2 controls the wavefold and pitch decay at the same time.

Pulse wave oscillator modulated with a sine wave oscillator. Decay envelope time is fixed.

Sine wave oscillator modulated with a sine wave oscillator. Decay envelope time is fixed.

Sine wave oscillator and white noise source going through a hi pass filter.

White noise fed through low-pass and hi-pass filters and a bitcrusher.

Sine wave oscillator parallely mixed together with same oscillator sent through a wavefolder 
with some extra noise on the attack transient. Param 2 controls the wavefold amount, decay 
controls the pitch envelope decay.

Stack of noise sources with resonant filters emulating a clap sound with an extra overdrive on top.

Table of algorithms

DECAY

description

PARAM2

PARAM1

ALGORITHM

PICO

DRUM2

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