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DMXPlayBack MK2 User Manual
32
Storing a Scene
The
Store Scene
button in the
Scene Database
window writes the
Scene currently displayed in the
DMX Output
window, to the Scenes
database. Each Scene is assigned a sequential number by ShowEditor
as it is created.
The name assigned to the Scene is the text currently in the
Name
box.
If that name has already been used, a prompt will appear asking if you
want to overwrite the current Scene with that name.
By selecting
YES
the contents of the
DMX Output
window will
replace the existing Scene of that name. Selecting
NO
will create a new
scene with a different number, but the same name. Although a Scene
name may contain up to 48 characters, only the first 16 characters are
displayed in the LCD status window of the DMXPlayBack.
Renaming a Scene
To rename a Scene, right-click on the Scene name in the Scene
DataBase list and enter the new name into the text box.
Modifying an existing Scene
Select the Scene to edit from the Scene DataBase list.
The contents of the Scene will be displayed in the
DMX Output
window and transmitted from the DMX Out port on the
DMXPlayBack. This enables live scene editing.
Modify the channel levels of the Scene.
Select
Store Scene
, then
YES
when prompted for permission to
overwrite the existing scene.
The modified version of the Scene will automatically replace all
instances of that Scene in the current Show.