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Graphics know-how
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ELSA GLADIAC
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EN
immediate mode is also known as the low-level mode. The programming
interface level is close to the hardware level and permits the programmer
direct access to special functions in the hardware component concerned. The
retained mode (high-level mode) makes it possible, for example, to load a
defined 3D object with textures into a Windows application. Here it can be
manipulated and moved using simple API commands. Translation takes place
in real time, without the need to know the technical structure of the object.
For further information see the Internet site http://www.microsoft.com.
OpenGL
Following its success in gaining a good reputation amongst professionals
using CAD/CAM programs, OpenGL is now increasingly penetrating the PC
market. OpenGL is platform-independent and makes a distinction between
immediate and display list modes. A display list stores specific sequences
that can be recalled again later. The object descriptions can then be taken
directly from the list, resulting in very high performance. However, if objects
need to be manipulated frequently, the display list will have to be generated
again from new. OpenGL provides a wide range of graphics features, from
rendering a simple geometric point, line, or filled polygon, to the most
sophisticated representations of curved surfaces with lighting and texture
mapping. The some 330 routines of OpenGL provide software developers
access to these graphics capabilities:
For further information see the Internet site http://www.sgi.com.
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