9. THE SEQUENCER
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Up to 72 different parameters can be locked in a pattern. A parameter counts as one (1)
locked parameter no matter how many trigs that lock it. If for example the cutoff parame-
ter of the filter is locked on every sequencer step, there are still 71 other parameters that
can be locked.
9.9.2 SOUND LOCKS
You can change a track’s sound to another sound (that uses the same voice type) from the Sound pool
on any individual sequencer step. These sound locks are an immensely useful feature for adding varia-
tions to a track. Press and hold a note trig and turn the
LEVEL/DATA
knob to open the Sound pool list.
Use the
LEVEL/DATA
knob to scroll through the list. (If the sound has an exclamation mark at the end of
its row, it can not be loaded to the active track due being made for another voice type.) Select the sound
you want to assign to the note trig and then release the
[TRIG]
key. The
[TRIG]
key starts to flash to in-
dicate that it contains a sound lock. Press and hold the
[TRIG]
key of the note trig to show the assigned
sound. For more information, please see “8.1.1 ADDING SOUNDS TO THE SOUND POOL” on page 28.
9.9.3 TRIG CONDITIONS AND CONDITIONAL LOCKS
Trig conditions are a set of conditional rules that you can apply to any trig, using specific parameter locks
called conditional locks. Each rule is a logical condition that determines whether a trig set on a track in
the sequencer is triggered or not. If the condition is true, then the trig becomes active and affect the
track. If the condition is false, the trig is ignored.
ADDING A CONDITIONAL LOCK
1. In GRID RECORDING or STEP RECORDING mode, place a note trig or lock trig on the sequencer
step to where you want to apply a conditional lock.
2. Press and hold the trig to access the
COND
(Trig Condition) parameter on the TRIG PARAMETERS
page. It temporarily replaces the
PROB
parameter. For more information, please see “10.2 TRIG
3. Turn
DATA ENTRY
knob
D
to select one of the following trig conditions:
FILL
is true (activates the trig) when FILL mode is active.
FILL
is true when FILL is false. A trig with this trig condition is active when you are not in FILL mode.
PRE
is true if the most recently evaluated trig condition on the same track was true. (PRE and PRE
conditions are ignored and not evaluated.)
PRE
is true when PRE is false. A trig with this trig condition is active if the most recently evaluated trig
condition on the same track was not true. (PRE and PRE conditions are ignored and not evaluated.)
Example 1: Trig 1, 50% =
True
> Trig 2, PRE =
False
> Trig 3, PRE =
False
> Trig 4, PRE =
True
Example 2: Trig 1, 50% =
False
> Trig 2, PRE =
True
> Trig 3, PRE =
True
> Trig 4, PRE =
False
NEI
is true if the most recently evaluated trig condition on the neighbor track was true. (PRE and PRE
conditions on the neighbor track are ignored and not evaluated.) The neighbor track is the track
before the active track. For example, track 3 is the neighbor track of track 4. NEI and NEI conditional
trigs on track 4 evaluate the conditional trigs placed on track 3. The NEI condition is false if no condi-
tional trigs exist on the neighbor track.
NEI
is true when NEI is false. A trig with this trig condition is active if the most recently evaluated trig
condition on the neighbor track was not true. (PRE and PRE conditions on the neighbor track are
ignored and not evaluated.)
1ST
is true the first time the pattern plays (when looped).
1ST
is true when 1ST is false. A trig with this trig condition is always active apart from the first time the
pattern plays (when looped).
X%
is a probability condition. There is an x% chance that the trig will be active.
A:B
A
sets how many times the pattern (or track, if the track length is shorter than the pattern length)
plays before the trig condition is true.
B
sets how many times the pattern (or track, if the track length
is shorter than the pattern length) plays before the count is reset and starts over again. This cycle
then repeats until you stop the sequencer.
For example:
With the setting 1:2, the trig condition is true the first time the pattern plays and then the third, the fifth,
and so on.
With the setting 2:2, the trig condition is true the second time the pattern plays and then the fourth,
the sixth, and so on.
With the setting 2:4, the trig condition is true the second time the pattern plays and then the sixth, the
tenth, and so on.